Crazy Mod Version 05
Oct 09, 2008 Full Version 5 commentsThe very first public release of the Crazy Mod, Version 0.5 brings a couple new units and changes to all the factions. An enhancement mod for Zero Hour,...
Prepare to unleash the absolute latest in modern weapons technology against the world’s most powerful Generals in Command & Conquer™ Generals Zero Hour. In the next era of military strategy and might, you’ll need to command a more technologically advanced arsenal to defeat new, more powerful enemies. The first expansion pack for the critically acclaimed Command & Conquer™ Generals challenges players to square off against the world’s most elite commanders for battlefield domination. Even the most experienced C&C Generals veteran must learn new strategies and tactics to take full advantage of -- and learn to defend against -- the next generation of the world’s most lethal weapons. With new units, structures, and upgrades, as well as the all-new Generals Challenge Mode, Zero Hour delivers all the firepower you’ll need in your quest to become the ultimate modern warfare General.
Features:
Next-Generation Armies for the Next Generation of War
Unload on your enemies with an all-new, hi-tech arsenal featuring 30 new units and 20 new upgrades from the Chinese ECM Tank to the United States Spectre Gunship.
The Ultimate Challenge
Enlist in the all-new Generals Challenge mode where you match your strategies-and your next-generation arsenal-against 9 enemy AI Generals with unique personalities, tactics, and taunts.
New Missions, Tomorrow’s Headlines
15 new missions rattle veteran Generals as they set out to destroy the U.S. fleet in the Mediterranean, root out a splinter cell in Cairo and send in special operatives to capture weapons of mass destruction.
Combat the Elements
All new weather effects further immerse you in a more realistic combat environment.
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The very first public release of the Crazy Mod, Version 0.5 brings a couple new units and changes to all the factions. An enhancement mod for Zero Hour,...
Full version of the SIGEN mod. Adds splash screen and removes 'solo play' from the main menu, replacing it with 'skirmish'. *WARNING: While specifically...
In case some bugs appear with the 5a version, install this one. Solo play is still intact and the splash is still the original Zero Hour. *WARNING: Needs...
Full version of the SIGEN mod. Adds splash screen and removes 'solo play' from the main menu, replacing it with 'skirmish'. *WARNING: Needs 'The First...
This is the the full Pegasus 1.1 release, compiled by SuperKev.
Expanded Wars RSA Returns 1.3 adds the last RSA General to the war. Expanded Wars RSA Returns 1.3.1 Fixes two exploits found in the weather general.
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make more mods!!!
Is it possible to add more AI players into the battle? Im guessing it is if you reworked the game a little, or should i say alot :D lmao.. but seriously.. i would give this game a 15 if we could get even more AI players into the battle, imagine a 16 player match of this? Mayby not just AI but a mix or Just Human players. If i knew how, which i don't, i would make this mod, and yes i guess i am requesting it in a sort of way lol. I can imagine now, all the generals (including USA CHINA and GLA, Non specific armies) all fighting each other, then we would see who is the more dominant army, obviously its China's Nuke General, yes i am a bit of a turtler, :D Because there my Favorite :D
Bad bad bad idea if you want to add that many players, either in online battles or skirmish battles.
Sage's pathfinding is really a horrible thing, and it already lagswhen playing against 7 NPC players, let alone 16. (I don't think it's even possible).
As for the multiplayer side, I think you all will agree that when you're playing a 16 player match, the game will just lag horribly.
thanks for all mod db
You guys make me laugh!!
well that should be great huh? care to share the site??? :)
There is a mod called Project Raptor and that gives a side called militia and there are like 8000 new units.
LMAO!!!!!!! "UNIT LOST"!!
Have a wank
im new to the mod site, what do i do?