Prepare to unleash the absolute latest in modern weapons technology against the world’s most powerful Generals in Command & Conquer™ Generals Zero Hour. In the next era of military strategy and might, you’ll need to command a more technologically advanced arsenal to defeat new, more powerful enemies. The first expansion pack for the critically acclaimed Command & Conquer™ Generals challenges players to square off against the world’s most elite commanders for battlefield domination. Even the most experienced C&C Generals veteran must learn new strategies and tactics to take full advantage of -- and learn to defend against -- the next generation of the world’s most lethal weapons. With new units, structures, and upgrades, as well as the all-new Generals Challenge Mode, Zero Hour delivers all the firepower you’ll need in your quest to become the ultimate modern warfare General.

Features:

Next-Generation Armies for the Next Generation of War
Unload on your enemies with an all-new, hi-tech arsenal featuring 30 new units and 20 new upgrades from the Chinese ECM Tank to the United States Spectre Gunship.

The Ultimate Challenge
Enlist in the all-new Generals Challenge mode where you match your strategies-and your next-generation arsenal-against 9 enemy AI Generals with unique personalities, tactics, and taunts.

New Missions, Tomorrow’s Headlines
15 new missions rattle veteran Generals as they set out to destroy the U.S. fleet in the Mediterranean, root out a splinter cell in Cairo and send in special operatives to capture weapons of mass destruction.

Combat the Elements
All new weather effects further immerse you in a more realistic combat environment.

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Crazy Mod Version 05

Crazy Mod Version 05

Oct 09, 2008 Full Version 5 comments

The very first public release of the Crazy Mod, Version 0.5 brings a couple new units and changes to all the factions. An enhancement mod for Zero Hour,...

SIGEN mod 5a (workaround!)

SIGEN mod 5a (workaround!)

Oct 04, 2008 Full Version 0 comments

Full version of the SIGEN mod. Adds splash screen and removes 'solo play' from the main menu, replacing it with 'skirmish'. *WARNING: While specifically...

SIGEN mod 5

SIGEN mod 5

Sep 27, 2008 Full Version 0 comments

In case some bugs appear with the 5a version, install this one. Solo play is still intact and the splash is still the original Zero Hour. *WARNING: Needs...

SIGEN mod 5a

SIGEN mod 5a

Sep 27, 2008 Full Version 0 comments

Full version of the SIGEN mod. Adds splash screen and removes 'solo play' from the main menu, replacing it with 'skirmish'. *WARNING: Needs 'The First...

Pegasus 1.1 Mac Version

Pegasus 1.1 Mac Version

Sep 03, 2008 Full Version 0 comments

This is the the full Pegasus 1.1 release, compiled by SuperKev.

Expanded Wars RSA Returns 1.3 w/ 1.3.1

Expanded Wars RSA Returns 1.3 w/ 1.3.1

Aug 28, 2008 Full Version 0 comments

Expanded Wars RSA Returns 1.3 adds the last RSA General to the war. Expanded Wars RSA Returns 1.3.1 Fixes two exploits found in the weather general.

Comments  (30 - 40 of 96)
cnc3
cnc3 Dec 9 2007, 5:29pm says:

make more mods!!!

+1 vote     reply to comment
General_Atrox
General_Atrox Nov 5 2007, 11:50am says:

Is it possible to add more AI players into the battle? Im guessing it is if you reworked the game a little, or should i say alot :D lmao.. but seriously.. i would give this game a 15 if we could get even more AI players into the battle, imagine a 16 player match of this? Mayby not just AI but a mix or Just Human players. If i knew how, which i don't, i would make this mod, and yes i guess i am requesting it in a sort of way lol. I can imagine now, all the generals (including USA CHINA and GLA, Non specific armies) all fighting each other, then we would see who is the more dominant army, obviously its China's Nuke General, yes i am a bit of a turtler, :D Because there my Favorite :D

+1 vote     reply to comment
{LP}Admiral-(NL)
{LP}Admiral-(NL) Nov 18 2007, 10:45am replied:

Bad bad bad idea if you want to add that many players, either in online battles or skirmish battles.
Sage's pathfinding is really a horrible thing, and it already lagswhen playing against 7 NPC players, let alone 16. (I don't think it's even possible).

As for the multiplayer side, I think you all will agree that when you're playing a 16 player match, the game will just lag horribly.

+1 vote     reply to comment
dragon.net
dragon.net Oct 29 2007, 2:01pm says:

thanks for all mod db

+1 vote     reply to comment
nidmeister
nidmeister Oct 9 2007, 6:09pm says:

You guys make me laugh!!

+1 vote     reply to comment
nohjyaj83generals
nohjyaj83generals Nov 3 2007, 7:24pm says:

well that should be great huh? care to share the site??? :)

+1 vote     reply to comment
noemis
noemis Oct 7 2007, 3:52pm says:

There is a mod called Project Raptor and that gives a side called militia and there are like 8000 new units.

+1 vote     reply to comment
75
75 Oct 3 2007, 1:47pm says:

LMAO!!!!!!! "UNIT LOST"!!

+1 vote     reply to comment
bluseychris
bluseychris Sep 21 2007, 9:38am says:

Have a wank

+1 vote     reply to comment
rbj2smooth
rbj2smooth Aug 16 2007, 12:29pm says:

im new to the mod site, what do i do?

+1 vote     reply to comment
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C&C: Generals Zero Hour
Platform
PC
Developer & Publisher
Electronic Arts
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Official Page
Ea.com
Release Date
Released Sep 18, 2003
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9.2

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Style
Genre
Real Time Strategy
Theme
Western
Players
Single & Multiplayer
Project
Commercial
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Last Update
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