Expanded Wars : RSA Returns Full Edition
May 05, 2008 Full Version 8 commentsFull Edition Release. Adds the RSA, and The Special Edition Domination Army which I know you will Freak out at how powerful the few limited options are,...
Prepare to unleash the absolute latest in modern weapons technology against the world’s most powerful Generals in Command & Conquer™ Generals Zero Hour. In the next era of military strategy and might, you’ll need to command a more technologically advanced arsenal to defeat new, more powerful enemies. The first expansion pack for the critically acclaimed Command & Conquer™ Generals challenges players to square off against the world’s most elite commanders for battlefield domination. Even the most experienced C&C Generals veteran must learn new strategies and tactics to take full advantage of -- and learn to defend against -- the next generation of the world’s most lethal weapons. With new units, structures, and upgrades, as well as the all-new Generals Challenge Mode, Zero Hour delivers all the firepower you’ll need in your quest to become the ultimate modern warfare General.
Features:
Next-Generation Armies for the Next Generation of War
Unload on your enemies with an all-new, hi-tech arsenal featuring 30 new units and 20 new upgrades from the Chinese ECM Tank to the United States Spectre Gunship.
The Ultimate Challenge
Enlist in the all-new Generals Challenge mode where you match your strategies-and your next-generation arsenal-against 9 enemy AI Generals with unique personalities, tactics, and taunts.
New Missions, Tomorrow’s Headlines
15 new missions rattle veteran Generals as they set out to destroy the U.S. fleet in the Mediterranean, root out a splinter cell in Cairo and send in special operatives to capture weapons of mass destruction.
Combat the Elements
All new weather effects further immerse you in a more realistic combat environment.
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Full Edition Release. Adds the RSA, and The Special Edition Domination Army which I know you will Freak out at how powerful the few limited options are,...
This music-file contains all tracks used in Destructive Forces.
Version 0.5.1 of the Armageddon - The Final Hour modification for Command and Conquer Zero Hour. Version 0.5.0 updated to fix an error in Science.INI...
A little video showing the power of the Harmageddon Nuclear Missile. I'm began working a little on the mod now, after one year in hibernation. Hopefully...
This patch fixes some of the issues that occured in Shockwave 0.95. This also adds various new goodies, such as new maps, abilities and units. This REQUIRES...
This patch fixes some of the issues that occured in Shockwave 0.95. This also adds various new goodies, such as new maps, abilities and units. This REQUIRES...
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Ah! I need a good mod with a GOOD hind model. Anyone know?
I'm a bit of a noob at generals modding and I want to make a mod, what programs do i need? As in scripting and designs and that. Cheers.
I'll repeat what I posted at the download:
I downloaded the *.big file, but I can't find any button or switch in CrosuS to import it. Any help? Google couldn't find anything, and their forum's a mess. So... anyone?
Wait, sorry. Wrong page. Need a specific mod for it.
can anyone make a Killzone mod for generals ZH? if Halo cant be done then why not KILLZONE???
Halo can be done, its just Microsoft/Bungie had to stop it because they were releasing HALO Wars but then again, no one was making profit from it at all and it would have been something fun to do while we waited for HALO wars to come out anyways.
thanks alot good work
just a HUGE suggestion, is speed up the game a whole lot
The mod is cool but it slow down the game! What can I do?