The next part of the popular multiplayer shooter series is coming - and, according to the developers, Unreal Tournament 2007 will bring a lot of fresh ideas and solutions. The game will use the breathtaking Unreal 3 Engine. It is confirmed that Bombing Run, Assault and Domination gameplay types will be no longer included, and will be replaced with a new massive battle Unreal Warfare mode. Other gametypes - Deathmatch, Capture The Flag, Team Deathmatch and Onslaught will remain intact. There will be also changes in weaponry and equipment - the Bio Rifle will be merged into Canister Gun, with the Mine Layer and Grenade Launcher. Link Gun and the mysterious AVRiL weapon will be added. The Minigun will be replaced with Unreal's Stinger. A number of vechicles, as well as improved AI, voice recognition and focus on gameplay has been also confirmed.
"Finding a way to incorporate user created mods" behind delay.
Posted by Varsity on Nov 15th, 2007 digg this super bookmark
See Xbox 360 Fanboy for more details.
Rein responded that [UT3] was definitely on the way, and reiterated that finding a way to incorporate user created mods was causing the hold up. "So our job, when we finish the PS3 version, and weve taken a little break," said Rein, "is to sit down with Microsoft and to figure out how we can do Mods on their system."
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That's always good to hear. A 360 version has always been on the cards, but exactly how mods will work is another question, due to Microsoft's strictness over what content is available via Live.
Can they play UT3 PC mods???
Mods will specifically have to be written for the 360, and of course you have to work out how to get them onto your 360 too ;)