The next part of the popular multiplayer shooter series is coming - and, according to the developers, Unreal Tournament 2007 will bring a lot of fresh ideas and solutions. The game will use the breathtaking Unreal 3 Engine. It is confirmed that Bombing Run, Assault and Domination gameplay types will be no longer included, and will be replaced with a new massive battle Unreal Warfare mode. Other gametypes - Deathmatch, Capture The Flag, Team Deathmatch and Onslaught will remain intact. There will be also changes in weaponry and equipment - the Bio Rifle will be merged into Canister Gun, with the Mine Layer and Grenade Launcher. Link Gun and the mysterious AVRiL weapon will be added. The Minigun will be replaced with Unreal's Stinger. A number of vechicles, as well as improved AI, voice recognition and focus on gameplay has been also confirmed.
This is a map showing a rain effect, it's for opening in Unreal Editor to see how it works rather than for playing. The map is composed of a floor material...
A small deathmatch map designed around an ancient temple. Has a central room with a pit in the middle, with several rooms surrounding it. Works best with...
A Rubik's cube styled level color coded for maximum carnage.
This is my first map for Unreal Tournament 3. I hope everyone finds it fun. It's vehicle capture the flag with LOTS of darkwalkers.
A work in progress from our soundtrack designer, Rucklo. This is for the mod Apprehension.