The Idea for 1099: First Crusade is to provide a simulation of the 12th Century (1100s). The game will be a player driven world that's historically accurate and realistic, a world that is Immersive and dangerous, the world would provide you with many Challenges, but many rewards as well.
As the game will be in a First person perspective, this shall allow for fierce melees and skilled shots killing the most heavily armoured knight.
This shall allow you to do as you wish as long as you got the skill and resources. You will be able to design your own castles and buildings to suite your needs, through the use of blueprints of which can be customised to the players demands (And Player created for buildings)
The main features will include,

  • Realistic physics
  • Immersive gameplay
  • A unique crafting system
  • A huge selection of historic weapons to use and craft (and also customise)

And also we have a Twitter Twitter.com

Dev team

Adam Jones (Programmer and Project Lead)
Jordan Hart (Programmer and Modeller)

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Our New Terrain: Mountains Our New Terrain: Plains Our New Terrain: Hills
Blog RSS Feed Report abuse Latest News: Brand New Terrain

0 comments by jonesa01 on Jul 15th, 2013

We have been quiet for a while but we have been perfecting our terrain. It is generated when the game starts giving players a unique game every time.

We have 4 terrain types: hills, mountains, plains and scattered. We plan in adding more in the future. If anyone has suggestions to improve our terrain let us know! The textures have not fully been added yet and the full height of the hills/mountains is not yet finished.

Plains

Our New Terrain: Plains

Scattered

Our New Terrain: Scattered

Hills

Our New Terrain: Hills

Mountains

Our New : Mountains

We will have different areas of texturing: tundra, arctic, desert, rainforest, moors and plains. This does not just effect the texturing it effects the weather, time and the items on the terrain and also gives you access to items only available to that area!

In the next few days we will get our character walking about the terrain once the texturing has been finalised and we will post a video so you can see what it is like!

Until then!

The 1099 Team
Nutshell Games

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Inventory/Currency

Inventory/Currency

Mar 25, 2011 Demo 0 comments

Note this requires a Compiler like Visual Studios to open. COPYRIGHT = no one is allowed to edit this without my explicit permission, no one is allowed...

Currency Demo

Currency Demo

Mar 23, 2011 Demo 0 comments

Here is our currency demo, just to give you the community an idea on what the currency will be, hope you enjoy. Some news about the landscape and GUI...

Our Profile

Our Profile

Mar 12, 2011 Other 0 comments

Here is our profile, if you are interested in joining the dev team that will tell you all you need to know

Post comment Comments  (60 - 70 of 108)
Reedtheman
Reedtheman Apr 26 2011, 6:59pm says:

When's CBT estimated? or maybe i missed. none the less, Why should i pay for this? and not go and play pestilence which is planned for free. Just curious because you both seem like sandbox games.

+1 vote     reply to comment
Kazzan
Kazzan Apr 19 2011, 1:00pm says:

We had a discussion of a realistic player driven medieval MMO some time ago on the Taleworlds forum. But it seems you guys have already started. Good luck on your endeavour, I'll be looking forward to it.

+5 votes     reply to comment
death2falcon
death2falcon Apr 18 2011, 1:34am says:

i do not know who is the admin on this site i think smallchange is but i just realized a spelling error under:

The main features will include,
A huge selection of historic weapons to ue and craft (and also customise)
ue to use and customise to customize

just to make it look more professional.

0 votes     reply to comment
FeudalStudios
FeudalStudios Apr 19 2011, 12:39pm replied:

Thank you, I have now corrected this issue

+1 vote     reply to comment
Tottel
Tottel Apr 19 2011, 1:00pm replied:

Customise is the UK spelling.
Customize is US.

+1 vote     reply to comment
FeudalStudios
FeudalStudios Apr 20 2011, 4:26am replied:

Quite a few of our team are from the UK

+1 vote     reply to comment
FeudalStudios
FeudalStudios Apr 20 2011, 4:49am replied:

It would help if the Mods didn't Americanise it everythime I upload anything, haha.

+1 vote     reply to comment
jordo834
jordo834 Apr 16 2011, 4:35am says:

Why am i still not named in the dev team? lols

+1 vote     reply to comment
FeudalStudios
FeudalStudios Apr 19 2011, 12:37pm replied:

Thats been fixed

+1 vote     reply to comment
FeudalStudios
FeudalStudios Apr 16 2011, 3:59am replied:

In a way yes, but in a way very no.

+1 vote     reply to comment
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1099: The First Crusade
Platforms
Windows, Mac, Linux
Developer & Publisher
Nutshell Games
Engine
Unity
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Official Page
Nutshell.envirohols.com
Release Date
TBD
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Style
Genre
Role Playing
Theme
Medieval
Players
Multiplayer
Project
Indie
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1099: The First Crusade
1099: The First Crusade
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1 year ago
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