The Idea for 1099: First Crusade is to provide a simulation of the 12th Century (1100s). The game will be a player driven world that's historically accurate and realistic, a world that is Immersive and dangerous, the world would provide you with many Challenges, but many rewards as well.
As the game will be in a First person perspective, this shall allow for fierce melees and skilled shots killing the most heavily armoured knight.
This shall allow you to do as you wish as long as you got the skill and resources. You will be able to design your own castles and buildings to suite your needs, through the use of blueprints of which can be customised to the players demands (And Player created for buildings)
The main features will include,

  • Realistic physics
  • Immersive gameplay
  • A unique crafting system
  • A huge selection of historic weapons to use and craft (and also customise)

And also we have a Twitter

Dev team

Adam Jones (Programmer and Project Lead)
Jordan Hart (Programmer and Modeller)

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Our New Terrain: Mountains Our New Terrain: Plains Our New Terrain: Hills
Blog RSS Feed Post news Report abuse Latest News: Brand New Terrain

0 comments by jonesa01 on Jul 15th, 2013

We have been quiet for a while but we have been perfecting our terrain. It is generated when the game starts giving players a unique game every time.

We have 4 terrain types: hills, mountains, plains and scattered. We plan in adding more in the future. If anyone has suggestions to improve our terrain let us know! The textures have not fully been added yet and the full height of the hills/mountains is not yet finished.


Our New Terrain: Plains


Our New Terrain: Scattered


Our New Terrain: Hills


Our New : Mountains

We will have different areas of texturing: tundra, arctic, desert, rainforest, moors and plains. This does not just effect the texturing it effects the weather, time and the items on the terrain and also gives you access to items only available to that area!

In the next few days we will get our character walking about the terrain once the texturing has been finalised and we will post a video so you can see what it is like!

Until then!

The 1099 Team
Nutshell Games

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Mar 25, 2011 Demo 0 comments

Note this requires a Compiler like Visual Studios to open. COPYRIGHT = no one is allowed to edit this without my explicit permission, no one is allowed...

Currency Demo

Currency Demo

Mar 23, 2011 Demo 0 comments

Here is our currency demo, just to give you the community an idea on what the currency will be, hope you enjoy. Some news about the landscape and GUI...

Our Profile

Our Profile

Mar 12, 2011 Other 0 comments

Here is our profile, if you are interested in joining the dev team that will tell you all you need to know

Post comment Comments  (40 - 50 of 110)
Krej May 9 2011, 9:07am says:

what will combat be like, realtime like say mount&blade, darkfall etc aim yourself. Or like WoW where you autoaim

+1 vote     reply to comment
FeudalStudios May 9 2011, 9:46am replied:

This is a secret of ours, but for the most part it would be like M&B and something up our sleeves.

+1 vote     reply to comment
jukujupats May 12 2011, 12:39pm replied:


0 votes     reply to comment
FeudalStudios May 9 2011, 8:38am says:


+1 vote     reply to comment
jukujupats May 9 2011, 7:57am says:

nice ! :P
you making it realistic also ? :)

0 votes     reply to comment
FeudalStudios May 9 2011, 8:37am replied:


0 votes     reply to comment
Krej May 9 2011, 6:45am says:

So many model updates is anything happening with the actual game mechanics and stuff? That would be way more intressting to watch in a video than to view all these models.

+1 vote     reply to comment
FeudalStudios May 9 2011, 7:08am replied:

We have, but it is all Networking, finishing and sorting out the server code for example, and also programming the stats and waiting for the animations to be done.

+2 votes     reply to comment
Krej May 9 2011, 7:49am replied:

good to hear!

0 votes     reply to comment
Stugs May 3 2011, 7:16pm says:

So is this World of Warcraft 15 dollar monthly fee or free?

+3 votes     reply to comment
jordo834 Creator
jordo834 May 4 2011, 12:02pm replied:

free ad-supported version and a paid £5 monthly version with a tonne of advantages

+1 vote   reply to comment
Stugs May 4 2011, 8:31pm replied:

So its almost free.
Is the free add support going to balance out with the payed content?
Say you only get a crossbow that does xx damage on free version. Will money payed weapons and such literally unbalance this game?

+1 vote     reply to comment
FeudalStudios May 5 2011, 4:57am replied:

Well, you have to be a premium to make a player group, to rule a town, etc..

+3 votes     reply to comment
Stugs May 5 2011, 4:19pm replied:

I see, good job and thanks for the awesome indie :D

+2 votes     reply to comment
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1099: The First Crusade
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Nutshell Games
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1099: The First Crusade
1099: The First Crusade
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2 years ago
126 members