Inventory/Currency
Mar 25, 2011 Demo 0 commentsNote this requires a Compiler like Visual Studios to open. COPYRIGHT = no one is allowed to edit this without my explicit permission, no one is allowed...
The Idea for 1099: First Crusade is to provide a simulation of the 12th Century (1100s). The game will be a player driven world that's historically accurate and realistic, a world that is Immersive and dangerous, the world would provide you with many Challenges, but many rewards as well.
As the game will be in a First person perspective, this shall allow for fierce melees and skilled shots killing the most heavily armoured knight.
This shall allow you to do as you wish as long as you got the skill and resources. You will be able to design your own castles and buildings to suite your needs, through the use of blueprints of which can be customised to the players demands (And Player created for buildings)
The main features will include,
And also we have a Twitter Twitter.com
Dev team
Adam Jones (Programmer and Project Lead)
Jordan Hart (Programmer and Modeller)
0 comments by jonesa01 on Apr 20th, 2013
Late as usual! But we have made progress, we have a basic terrain generator working, a screen shot is below
The terrain is automatically generated. We will spend time on improving it and adding more terrain features.
Each new game will generate a totally new terrain, so each game will be unique. Next week you will get a preview of our inventory gui.
The plan!
Next week:
- Main menu gui
- More work on terrain generation
Until next Sunday,
Nutshell Games
Note this requires a Compiler like Visual Studios to open. COPYRIGHT = no one is allowed to edit this without my explicit permission, no one is allowed...
Here is our currency demo, just to give you the community an idea on what the currency will be, hope you enjoy. Some news about the landscape and GUI...
Here is our profile, if you are interested in joining the dev team that will tell you all you need to know
Latest tweets from
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@feudalstudios@ thats not too bad
Yeah, WOW charges £12 a month, so what we shall offer is a bargain.
Charging a monthly fee is already going to scare a lot of people away. Look at this website,
Mmohut.com
those are all the free mmo including some which I played and enjoy, example are DOD Online and Flyff. They are called Free to play but you pay for premium content.
I don't really think you can compare your 5 bucks to WOWs 12. If you have a quarter of WOWs content and it is fun to actually play then you can keep your price tag. But at this moment you are just being unrealistic.
I resent the idea of getting bonuses just because you paid, I prefer the flat charge of £5 per month for everything.
well i kinda agree
but i think contributors should get discounts :D (just kidding)
They might depending on how much you contribute, if you contribute just a very small texture, you will get little ;)
So basically the more you give = more you get back!
I will follow you until the release :D
just out of curiousity what do you think the cost will be?
About £5 a month for a Subscription.
Same to you, don't forget to follow us!