i see this and all i want to do is rape the ground with my shovel & pick and a side back hand rape with my axe to the trees to make my new empire! third person "Your new empire? my allegiance is to the republic, TO DEMOCRACY!"
With our unique Player grouping system (clans/kingdoms/tribes/etc.. depending on size and what you focus) and 'banner' system it should have some very interesting Field battles (we will try to focus more on Big battles/Organized Battles than random slaughter and we will deter 'griefing' I.E random killing/stealing, but still keep in raiding,if you leave your settlement unprotected not even a flimsy palisade expect to get raided if near enemy territory.
I still suggest you look at speed tree, its a little on the expensive side but would really up the realism of the landscape. Its used in the random creation using a set variable point system to create an infinite variable of trees and plants, as well as rocks.
pretty... :)
Nice.
cool :D
i see this and all i want to do is rape the ground with my shovel & pick and a side back hand rape with my axe to the trees to make my new empire! third person "Your new empire? my allegiance is to the republic, TO DEMOCRACY!"
With our unique Player grouping system (clans/kingdoms/tribes/etc.. depending on size and what you focus) and 'banner' system it should have some very interesting Field battles (we will try to focus more on Big battles/Organized Battles than random slaughter and we will deter 'griefing' I.E random killing/stealing, but still keep in raiding,if you leave your settlement unprotected not even a flimsy palisade expect to get raided if near enemy territory.
looking nice
Using Unity 3?
Yeah.
I still suggest you look at speed tree, its a little on the expensive side but would really up the realism of the landscape. Its used in the random creation using a set variable point system to create an infinite variable of trees and plants, as well as rocks.