How far can you make it? Battle through randomly generated lands and 1000 randomly generated dungeons. Slay monsters, gather resources, and craft new an powerful weapons. All to see just how far you can go. Die in dungeon 999? Start over from one. This is a war of perseverance.

Posted | Game Title | Author
Combat System
1000 Dungeons

Combat System

Nov 9, 2013 1000 Dungeons 0 comments

1000 Dungeons has implemented a new sleeker combat system for the game. This makes the game much more Rouge-ish, and should speed up the play through...

Shadow and Light Part II
1000 Dungeons

Shadow and Light Part II

Sep 28, 2013 1000 Dungeons 0 comments

The completion of the discussion about the shadow and lighting in the dungeon. Includes a video of the shadows in action.

Update
1000 Dungeons

Update

Sep 9, 2013 1000 Dungeons 0 comments

Development on 1000 Dungeons continues, with an inventory system, and a mini-map. We've also redesigned the combat!

Shadow and Light Part 1
1000 Dungeons

Shadow and Light Part 1

May 8, 2013 1000 Dungeons 0 comments

In the first installment of a two part update we talk about adding dynamic shadows and lighting to 1000 Dungeons.

Dungeon Generation
1000 Dungeons

Dungeon Generation

Apr 22, 2013 1000 Dungeons 2 comments

The random generation and rendering of dungeon conversion for 1000 Dungeons is complete.

World Generation in Depth
1000 Dungeons

World Generation in Depth

Apr 13, 2013 1000 Dungeons 4 comments

An in depth look into how the worlds in 1000 Dungeons are randomly generated.

World Generation and Rendering
1000 Dungeons

World Generation and Rendering

Apr 11, 2013 1000 Dungeons 0 comments

The world generation algorithm has been converted from Java to C++ and integrated into the Torque2D engine. This gives us the ability to access the functionality...

Development Update and New Engine News
1000 Dungeons

Development Update and New Engine News

Apr 9, 2013 1000 Dungeons 1 comment

Development as continued on 1000 Dungeons with further refinement and additional functionality to the battle system. Development has also moved to a new...

Start of the Battle System
1000 Dungeons

Start of the Battle System

Dec 3, 2012 1000 Dungeons 0 comments

Development of the new battle system has started. Bloody Tongue Games spent the last week defining and starting the implementation of the battle system...

Icon
1000 Dungeons
Platforms
Windows, Mac, Linux
Engine
Torque 2D
Contact
Send Message
Official Page
Bloodytongue.com
Release Date
TBD
Game Watch
Track this game
News Statistics
Articles
9
Views
7,202
Views Today
0