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STORY
When an incident happens in a large American city by the name of Redholm, a group of highly trained military specialists are sent in to evacuate major officials. The city is seemingly empty, the team goes underground to use the subway tunnels. Something happens. The rookie on the team wakes up under a big slab of concrete rubble directly outside of a store. You take control of your character and this is how 01 Lost begins.
FEATURES
1.A sandbox environment allowing you to explore at your own pace to find your squad and solve the mystery of what happened to Redholm, and it's population.
2.A dark and mysterious atmosphere. This game has shooter and horror elements that combine with a sense of mystery.
3.Realistic physics for nearly everything.
4.Possible online multiplayer.
5. Save games and a level selection.
6.Everything is a weapon! Use a tin can to beat down a monster, or topple a platform over to crush enemies!
7.Ability to to manipulate objects in the surroundings.
8.Not much intel on the AI yet but I will have it soon.
9.Any requests would be great, more features to come!
Shane
Matt is back and better than before. He is working on a small demo of the game that will show you how the game works on side of physics and GUI esc. Also I am still updating my site if you wanna check. Below is the original update posted on Strider Studios.com.
Hello, I have to let you guys know that Matt
is back and just as soon as he is working on a Demo that spans a small
part of the game. At the same time I am still animating models which is
very time consuming to get them just right. Also, to add, I have
completed one of the weapons in the game known as the SCAR-H. This
weapon will be available in the Demo and may have the use of an aiming
script due to the fact that I have a holographic sight on it. Another
thing hard at work on is a simple player left arm, and a right hand.
Click above image for a link to screenshots of 01 Lost Demo on Strider Studios.com
Please let me know your opinion in the comments or by PM.
Shane and Matt
The art direction is set back to the original realistic look on behalf of the game not looking like the game's mood should be. Also, I have a site up...
Which style of the game do you think looks the best. I am doing a poll in the comments.
I have changed the art direction for 01 Lost and it's Prologue to a cartoon style.
Well, I finished the main menu city map, (all that the camera can see) and I think it could use some clouds. I could put some explosions and stuff on...
You can now post in the forums!
No cartoon!
I agree it kinda ruins the atmosphere.
FOREBODING
So, you sense doom or impending evil, or are you just bored?
Shane
You know, a tad of both. And one more than the other.
Not exactly an original premise, but hey, don't let that stop you.
Yea just about every game copies off of each other. In this day and age it is hard to have an original. Ex. Medal of Honor=Call of Duty. Most rpg,s use other rpg,s ideas, and resident evil 4=dead space esc.
And trust me, I wont let that stop me.
Shane ;)
true, i kind of hate that now, but what can ya do about it?