0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, from Iberia to Mauryan India, each depicted at their peak of economic growth and military prowess. Developed using Pyrogenesis, a ground-breaking new game engine custom-built to suit this project, 0 A.D. will give players a rich and entertaining real-time gaming experience.
A demonstration video of the Carthaginian faction of the game. Carthage is a new faction available in the Alpha 7 "Geronium" release. A few highlights of the Carthaginians:
-- Carthage has the widest selection of units in the game due to their proclivity for hiring mercenaries. Citizen-soldiers cost Food and Wood, while "Food" cost for mercenaries is converted to Metal (Gold) cost.
-- They have 4 separate "Barracks" structures and each one only trains soldiers specific to its ethnicity: North African, Italian, Celtic, and Iberian.
-- Carthage also has two different types of docks: The Commercial Port which constructs Fishing Boats and Trade Ships, and the Naval Shipyard which constructs Biremes (Light Warships), Triremes (Medium Warships), and Quinqueremes (Heavy Warships).
-- They train War Elephants from their Fortress and Sacred Band of Tanit infantry from their Temple.
-- Carthaginian walls are the strongest walls in the game, bar none. (The wall system is not implemented yet.)
-- Their heroes are Maharbal, Hamilcar Barca, and Hannibal Barca.
-- When trading is implemented, they will have the most profitable trading and bartering in the game, while some of the poorest resource gathering.