0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, each depicted at their peak of economic growth and military prowess.

The twelve factions are: Three of the Hellenic States (Athens, Sparta and Macedonia), two of the kingdoms of Alexander the Great's successors (Seleucids and Ptolemaic Egyptians), two Celtic tribes (Britons and Gauls), the Republican Romans, the Achaemenid Persians, the Iberians, the Carthaginians, and the Mauryan Indians. Each civilization is complete with substantially unique artwork, technologies and civilization bonuses.

Developed using Pyrogenesis, a game engine custom-built to suit our needs, 0 A.D. will give players a rich and entertaining real-time gaming experience. 0 A.D. is portable, running not only on Windows, like most games, but also on Linux and Mac OS X.

We believe free, OS software like 0 A.D. encourages sharing, learning and creativity. That's why we have made the code and data available under the GPL license, and released the art, sound and documentation under CC-BY-SA. Modifying the game's data files is as simple as editing JavaScript and XML files, so anyone can learn how the game was developed and share their own contribution to the 0 A.D. world.

0 A.D. is being developed by Wildfire Games, a community of volunteer, hobbyist game developers from all over the world. 0 A.D. has been an open source project since July 2009. We're looking for programmers, 3d artists and more.

0 A.D. HomeWildfire Games Forums0 A.D. MediaWildfire Games DevelopersJob Applications
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Blog RSS Feed Report abuse Latest News: 0 A.D. Modders host Map Design Contest

1 comment by feneur on Jul 8th, 2014

In celebration of the five year anniversary (It's really been five years?! Time flies!) of 0 A.D. going Open Source the Council of Modders (a group of 0 A.D. modders) are hosting a map making contest! The aim of the contest is to create a playable skirmish map that fits in one of the predefined themes:

  1. Northern Highlands:
    In the lands where rocks and mountain rule the earth and snow and rain dominate the air, a few remnants of humanity dare to resist the supremacy of the forces of Nature.
  2. Ancient Lands:
    Once there was a highly civilized kingdom, now only pain and rocks. However, rumors say that great treasures are to be found beyond the walls of this destroyed city.

For more detailed rules, and information about the possible rewards, visit the announcement in our forums.

Below are some images of a map shieldwolf23 (one of the judges in the competition) has made, and which we think shows that he's well qualified to judge the contestants' maps.

Shieldwolf23's map

Shieldwolf23's map

Shieldwolf23's map

Shieldwolf23's map

We hope that these images, and the contest themes, will inspire you, and look forward to your creations. For more information about how to use Atlas (our scenario editor/map maker) please see the Atlas (Scenario Editor) Manual in our wiki. And if you've got any questions/are curious about something not mentioned in the manual, please check by our Scenario Design/Map Making forum.

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0 A.D. Alpha 16 Patañjali (Windows Version)

0 A.D. Alpha 16 Patañjali (Windows Version)

May 17, 2014 Full Version 1 comment

0 A.D. Alpha 16 featuring Translation, the "Wonder" victory condition, a new AI, and more.

0 A.D. Alpha 15 Osiris (Windows Version)

0 A.D. Alpha 15 Osiris (Windows Version)

Dec 25, 2013 Full Version 4 comments

The new Alpha release includes Ptolemaic Egyptians, skirmish maps, attack notifications, guard command, new sounds, new technologies, new music, and more...

0 A.D. Alpha 14 Naukratis (Mac 32-bit Version)

0 A.D. Alpha 14 Naukratis (Mac 32-bit Version)

Sep 4, 2013 Full Version 0 comments

A new Alpha release including Blacksmith, Infinite farms, Hero button, Game speed controls and more.

0 A.D. Alpha 14 Naukratis (Windows Version)

0 A.D. Alpha 14 Naukratis (Windows Version)

Sep 4, 2013 Full Version 4 comments

A new Alpha release including Blacksmith, Infinite farms, Hero button, Game speed controls and more.

0 A.D. Alpha 14 Naukratis (Mac 64-bit Version)

0 A.D. Alpha 14 Naukratis (Mac 64-bit Version)

Sep 4, 2013 Full Version 0 comments

A new Alpha release including Blacksmith, Infinite farms, Hero button, Game speed controls and more.

0 A.D. Alpha 13 Magadha (Mac 64-bit Version)

0 A.D. Alpha 13 Magadha (Mac 64-bit Version)

Apr 2, 2013 Full Version 1 comment

New features: Mauryan Indian civilization, improved AI, difficulty levels for AIs, attack-move command, and more.

Post comment Comments  (70 - 80 of 666)
Guest Jan 20 2014, 12:15am says:

It says roman legionnaires have a tetsudo formation in the special/history page, how does one even get legionnaires as the romans?

+1 vote     reply to comment
niekos Jan 19 2014, 10:22am says:

Just played a little bit of your demo guys, i love it!!
Definetly got yourselves a buyer now, and i hope alot more. Keep up the good works!!!

+1 vote     reply to comment
Joshu145 Feb 13 2014, 12:41pm replied:

it's a free game =P

+2 votes     reply to comment
ℱℓσℊℊℯɾ✈ Jan 18 2014, 12:06pm says:

Also can we see a Palmyrene Empire ?

And BTW how can I station troops at the walls ?or that's not possible ?

+2 votes     reply to comment
Mythos_Ruler Jan 18 2014, 1:07pm replied:

Won't be able to station troops on walls in Empires Ascendant. We might try to add wall combat to Empires Besieged, but it is a difficult, tricky business.

About the Palmyrenes, it is possible we could include them in Empires Besieged.

+3 votes     reply to comment
SebaZ_16 Feb 18 2014, 8:26am replied:

Im sorry, what's Empires Besieged?
Aniway I hope you succeed on that.

+1 vote     reply to comment
feneur Feb 20 2014, 8:20pm replied:

Empires Besieged is the name for part 2 of 0 A.D. Originally we had planned to cover the entire 500 B.C. - 500 A.D. period in one game, but to limit the scope and make it more likely that we'll succeed we've split it into two parts. Empires Ascendant (part 1, covering 500 B.C. - 1 B.C.) and Empires Besieged (part 2, covering 1 A.D. - 500 A.D.), and we hope to be able to add more features for part 2.

+2 votes     reply to comment
ℱℓσℊℊℯɾ✈ Jan 17 2014, 5:24am says:

Will you guys include Kingdom of Saba ? it was a kingdom in modern day Yemen and south Arabia.

+2 votes     reply to comment
cofa88 Dec 30 2013, 2:56pm says:

Just end a rly intense match, won with spartans (rly strong) !! ;) i had fun... anyway im waiting for naval battles, better performance(less lag with lot of men) and graphics... i wanna ask u, what are u going to add next?and in the future? maybe u can add more units for factions? and miss seleucids true.. ;) anyway good job ;)!

+3 votes     reply to comment
midsidion Dec 30 2013, 11:52am says:

Just played it for bout 3 hours, fun game. Structure and unit roles almost identical to starwars galactic battlegrounds which was an rts I thoroughly enjoyed. Skirimished would end up getting to choppy to enjoy long games so I guess Ill have to wait till thats ironed out but looks to be an rts that will be fun as heck to play. One suggestion though, might make defensive towers able to be build on ally territory? few maps were making a wall and towers for my comp ally would have been really useful

+2 votes     reply to comment
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0 A.D. Empires Ascendant
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