0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, each depicted at their peak of economic growth and military prowess.

The twelve factions are: Three of the Hellenic States (Athens, Sparta and Macedonia), two of the kingdoms of Alexander the Great's successors (Seleucids and Ptolemaic Egyptians), two Celtic tribes (Britons and Gauls), the Republican Romans, the Achaemenid Persians, the Iberians, the Carthaginians, and the Mauryan Indians. Each civilization is complete with substantially unique artwork, technologies and civilization bonuses.

Developed using Pyrogenesis, a game engine custom-built to suit our needs, 0 A.D. will give players a rich and entertaining real-time gaming experience. 0 A.D. is portable, running not only on Windows, like most games, but also on Linux and Mac OS X.

We believe free, OS software like 0 A.D. encourages sharing, learning and creativity. That's why we have made the code and data available under the GPL license, and released the art, sound and documentation under CC-BY-SA. Modifying the game's data files is as simple as editing JavaScript and XML files, so anyone can learn how the game was developed and share their own contribution to the 0 A.D. world.

0 A.D. is being developed by Wildfire Games, a community of volunteer, hobbyist game developers from all over the world. 0 A.D. has been an open source project since July 2009. We're looking for programmers, 3d artists and more.

0 A.D. HomeWildfire Games Forums0 A.D. MediaWildfire Games DevelopersJob Applications
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Shieldwolf23's map Shieldwolf23's map Shieldwolf23's map
Blog RSS Feed Report abuse Latest News: 0 A.D. Modders host Map Design Contest

1 comment by feneur on Jul 8th, 2014

In celebration of the five year anniversary (It's really been five years?! Time flies!) of 0 A.D. going Open Source the Council of Modders (a group of 0 A.D. modders) are hosting a map making contest! The aim of the contest is to create a playable skirmish map that fits in one of the predefined themes:

  1. Northern Highlands:
    In the lands where rocks and mountain rule the earth and snow and rain dominate the air, a few remnants of humanity dare to resist the supremacy of the forces of Nature.
  2. Ancient Lands:
    Once there was a highly civilized kingdom, now only pain and rocks. However, rumors say that great treasures are to be found beyond the walls of this destroyed city.

For more detailed rules, and information about the possible rewards, visit the announcement in our forums.

Below are some images of a map shieldwolf23 (one of the judges in the competition) has made, and which we think shows that he's well qualified to judge the contestants' maps.

Shieldwolf23's map

Shieldwolf23's map

Shieldwolf23's map

Shieldwolf23's map

We hope that these images, and the contest themes, will inspire you, and look forward to your creations. For more information about how to use Atlas (our scenario editor/map maker) please see the Atlas (Scenario Editor) Manual in our wiki. And if you've got any questions/are curious about something not mentioned in the manual, please check by our Scenario Design/Map Making forum.

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0 A.D. Alpha 16 Patañjali (Windows Version)

0 A.D. Alpha 16 Patañjali (Windows Version)

May 17, 2014 Full Version 1 comment

0 A.D. Alpha 16 featuring Translation, the "Wonder" victory condition, a new AI, and more.

0 A.D. Alpha 15 Osiris (Windows Version)

0 A.D. Alpha 15 Osiris (Windows Version)

Dec 25, 2013 Full Version 4 comments

The new Alpha release includes Ptolemaic Egyptians, skirmish maps, attack notifications, guard command, new sounds, new technologies, new music, and more...

0 A.D. Alpha 14 Naukratis (Mac 32-bit Version)

0 A.D. Alpha 14 Naukratis (Mac 32-bit Version)

Sep 4, 2013 Full Version 0 comments

A new Alpha release including Blacksmith, Infinite farms, Hero button, Game speed controls and more.

0 A.D. Alpha 14 Naukratis (Windows Version)

0 A.D. Alpha 14 Naukratis (Windows Version)

Sep 4, 2013 Full Version 4 comments

A new Alpha release including Blacksmith, Infinite farms, Hero button, Game speed controls and more.

0 A.D. Alpha 14 Naukratis (Mac 64-bit Version)

0 A.D. Alpha 14 Naukratis (Mac 64-bit Version)

Sep 4, 2013 Full Version 0 comments

A new Alpha release including Blacksmith, Infinite farms, Hero button, Game speed controls and more.

0 A.D. Alpha 13 Magadha (Mac 64-bit Version)

0 A.D. Alpha 13 Magadha (Mac 64-bit Version)

Apr 2, 2013 Full Version 1 comment

New features: Mauryan Indian civilization, improved AI, difficulty levels for AIs, attack-move command, and more.

Post comment Comments  (60 - 70 of 666)
SebaZ_16
SebaZ_16 Feb 19 2014, 6:47pm says:

I've gotta say that your map editor tool is amazing. I like how simple it and easy to use is(compared to BFME's map tool). I hope that you add soon the posibility to use triggers (like in aom) to start making "campaign" maps with objetives and all of that.
Aniway I wanted to tell that I found some issues:
*you can't delete bridges or select them to move them.
*And more important apparently if you save too often or too soon from the last time you saved, it crashes.

+2 votes     reply to comment
feneur
feneur Feb 20 2014, 8:24pm replied:

Bridges really are terrain with two pieces along the sides. So you can only select them, not the entirety. Also, to select objects which can't be interacted with in-game you need to use the Alt-key.
Do you get any error dialog when the game crashes? And if so could you please follow the instructions here: Trac.wildfiregames.com to report the error the next time it happens? You can of course report the error even if it doesn't produce an error report, it's just that it's a lot easier to find the cause if there is one :)

+1 vote     reply to comment
SebaZ_16
SebaZ_16 Feb 20 2014, 9:26pm replied:

Sometimes it does show the error log, the other times it just stops responding. I'll do it next time.
Thanks for the info about the bridge. Also is there a way to be able to rotate the object before placing it?

+1 vote     reply to comment
feneur
feneur Feb 20 2014, 10:27pm replied:

There certainly is :) Just don't release the left mouse button after you've clicked to place it, but instead move the mouse around (with the left mouse button still pressed) and you will rotate it. Then as soon as you release your finger from the button the object will be placed in the direction you've rotated it. (As a bonus tip I can add that the same is true in-game: just keep the button pressed and you will rotate the building you're about to build there too.)

+1 vote     reply to comment
ralph777
ralph777 Feb 15 2014, 4:42pm says:

When installed where can I find the game shortcut "exe"? =)

+1 vote     reply to comment
feneur
feneur Feb 16 2014, 2:06pm replied:

What version of Windows are you using? Windows 7 and earlier it should be right in the Start menu under "0 A.D. Alpha", but I'm not sure exactly how to find it if you're using Windows 8.

+1 vote     reply to comment
Mythos_Ruler
Mythos_Ruler Feb 22 2014, 4:43pm replied:

Windows 8's Start Screen is just like the Start Menu of older versions, but it's just full-screen with big icons everywhere. So, you should be able to find the shortcuts to 0 A.D. on the Windows 8 Start Screen.

+1 vote     reply to comment
Mythos_Ruler
Mythos_Ruler Feb 5 2014, 10:56am replied:

"Legionnaires" of this period were the Hastati, Principes, and Triarii of the manipular legion.

The actual Testudo formation and effects haven't been coded yet.

+1 vote     reply to comment
SebaZ_16
SebaZ_16 Feb 18 2014, 8:44am replied:

I've seen that in the map editor there are Centurion and the classic Leggionarie units. Do you plan to add them eventually or they are there just for scenarios?

+1 vote     reply to comment
Mythos_Ruler
Mythos_Ruler Feb 23 2014, 5:09pm replied:

Just for scenarios for now.

+2 votes     reply to comment
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0 A.D. Empires Ascendant
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