0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, each depicted at their peak of economic growth and military prowess.

The twelve factions are: Three of the Hellenic States (Athens, Sparta and Macedonia), two of the kingdoms of Alexander the Great's successors (Seleucids and Ptolemaic Egyptians), two Celtic tribes (Britons and Gauls), the Republican Romans, the Achaemenid Persians, the Iberians, the Carthaginians, and the Mauryan Indians. Each civilization is complete with substantially unique artwork, technologies and civilization bonuses.

Developed using Pyrogenesis, a game engine custom-built to suit our needs, 0 A.D. will give players a rich and entertaining real-time gaming experience. 0 A.D. is portable, running not only on Windows, like most games, but also on Linux and Mac OS X.

We believe free, OS software like 0 A.D. encourages sharing, learning and creativity. That's why we have made the code and data available under the GPL license, and released the art, sound and documentation under CC-BY-SA. Modifying the game's data files is as simple as editing JavaScript and XML files, so anyone can learn how the game was developed and share their own contribution to the 0 A.D. world.

0 A.D. is being developed by Wildfire Games, a community of volunteer, hobbyist game developers from all over the world. 0 A.D. has been an open source project since July 2009. We're looking for programmers, 3d artists and more.

0 A.D. HomeWildfire Games Forums0 A.D. MediaWildfire Games DevelopersJob Applications
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Shieldwolf23's map Shieldwolf23's map Shieldwolf23's map
Blog RSS Feed Report abuse Latest News: 0 A.D. Modders host Map Design Contest

1 comment by feneur on Jul 8th, 2014

In celebration of the five year anniversary (It's really been five years?! Time flies!) of 0 A.D. going Open Source the Council of Modders (a group of 0 A.D. modders) are hosting a map making contest! The aim of the contest is to create a playable skirmish map that fits in one of the predefined themes:

  1. Northern Highlands:
    In the lands where rocks and mountain rule the earth and snow and rain dominate the air, a few remnants of humanity dare to resist the supremacy of the forces of Nature.
  2. Ancient Lands:
    Once there was a highly civilized kingdom, now only pain and rocks. However, rumors say that great treasures are to be found beyond the walls of this destroyed city.

For more detailed rules, and information about the possible rewards, visit the announcement in our forums.

Below are some images of a map shieldwolf23 (one of the judges in the competition) has made, and which we think shows that he's well qualified to judge the contestants' maps.

Shieldwolf23's map

Shieldwolf23's map

Shieldwolf23's map

Shieldwolf23's map

We hope that these images, and the contest themes, will inspire you, and look forward to your creations. For more information about how to use Atlas (our scenario editor/map maker) please see the Atlas (Scenario Editor) Manual in our wiki. And if you've got any questions/are curious about something not mentioned in the manual, please check by our Scenario Design/Map Making forum.

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0 A.D. Alpha 16 Patañjali (Windows Version)

0 A.D. Alpha 16 Patañjali (Windows Version)

May 17, 2014 Full Version 1 comment

0 A.D. Alpha 16 featuring Translation, the "Wonder" victory condition, a new AI, and more.

0 A.D. Alpha 15 Osiris (Windows Version)

0 A.D. Alpha 15 Osiris (Windows Version)

Dec 25, 2013 Full Version 5 comments

The new Alpha release includes Ptolemaic Egyptians, skirmish maps, attack notifications, guard command, new sounds, new technologies, new music, and more...

0 A.D. Alpha 14 Naukratis (Mac 32-bit Version)

0 A.D. Alpha 14 Naukratis (Mac 32-bit Version)

Sep 4, 2013 Full Version 0 comments

A new Alpha release including Blacksmith, Infinite farms, Hero button, Game speed controls and more.

0 A.D. Alpha 14 Naukratis (Windows Version)

0 A.D. Alpha 14 Naukratis (Windows Version)

Sep 4, 2013 Full Version 4 comments

A new Alpha release including Blacksmith, Infinite farms, Hero button, Game speed controls and more.

0 A.D. Alpha 14 Naukratis (Mac 64-bit Version)

0 A.D. Alpha 14 Naukratis (Mac 64-bit Version)

Sep 4, 2013 Full Version 0 comments

A new Alpha release including Blacksmith, Infinite farms, Hero button, Game speed controls and more.

0 A.D. Alpha 13 Magadha (Mac 64-bit Version)

0 A.D. Alpha 13 Magadha (Mac 64-bit Version)

Apr 2, 2013 Full Version 1 comment

New features: Mauryan Indian civilization, improved AI, difficulty levels for AIs, attack-move command, and more.

Post comment Comments  (570 - 580 of 646)
GuerillaTactics
GuerillaTactics Jun 28 2009, 10:39pm says:

Still looking for artists?

+1 vote     reply to comment
WFG-Kimball
WFG-Kimball Jun 29 2009, 6:20pm replied:

You're always welcome to apply. :)

Contact Michael (Mythos_Ruler) if you're looking to become an artist. He's the head of that department.

+1 vote     reply to comment
nuclearcheerio
nuclearcheerio Jun 21 2009, 10:56pm says:

ummm can you post specs for this game i really want to be able to play thise it looks interesting and i dont want 20 frames i want a million

+2 votes     reply to comment
WFG-Kimball
WFG-Kimball Jun 26 2009, 10:31pm replied:

Check out the Pyrogenesis engine page for minimum system requirements. Note that these are estimates and may not represent the recommended system specifications for the final release.

Moddb.com

+1 vote     reply to comment
Misterkill800
Misterkill800 Jun 21 2009, 8:28pm says:

Is this a game we can download and play right away(when it comes out)? Or is it a mod of another game?

+2 votes     reply to comment
Cozmin95
Cozmin95 Jun 7 2009, 7:31am says:

Awesome gameplay,awesome graphics,awesome sounds...Can't wait to be released.

+4 votes     reply to comment
ipsilon
ipsilon Jun 1 2009, 4:00am says:

Looks insanely awesome.. Hope to see some in-game mini battles in the near future :P. Nways, can't wait to see a release when it's ready!

+4 votes     reply to comment
kburts
kburts May 31 2009, 11:58pm says:

what sort of water did you use? it looks quite beautiful!

remins me of spring's water, great job!

+3 votes     reply to comment
Gen.Kenobi
Gen.Kenobi May 30 2009, 5:06pm says:

Will you guys, after done the game, make the engine open-source? Or the interested will need to pay for it?

+2 votes     reply to comment
SliderFF
SliderFF May 22 2009, 1:56am says:

wow! its best water i ever saw!in other games its kinda OILish O_o

+4 votes     reply to comment
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0 A.D. Empires Ascendant
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