0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, each depicted at their peak of economic growth and military prowess.

The twelve factions are: Three of the Hellenic States (Athens, Sparta and Macedonia), two of the kingdoms of Alexander the Great's successors (Seleucids and Ptolemaic Egyptians), two Celtic tribes (Britons and Gauls), the Republican Romans, the Achaemenid Persians, the Iberians, the Carthaginians, and the Mauryan Indians. Each civilization is complete with substantially unique artwork, technologies and civilization bonuses.

Developed using Pyrogenesis, a game engine custom-built to suit our needs, 0 A.D. will give players a rich and entertaining real-time gaming experience. 0 A.D. is portable, running not only on Windows, like most games, but also on Linux and Mac OS X.

We believe free, OS software like 0 A.D. encourages sharing, learning and creativity. That's why we have made the code and data available under the GPL license, and released the art, sound and documentation under CC-BY-SA. Modifying the game's data files is as simple as editing JavaScript and XML files, so anyone can learn how the game was developed and share their own contribution to the 0 A.D. world.

0 A.D. is being developed by Wildfire Games, a community of volunteer, hobbyist game developers from all over the world. 0 A.D. has been an open source project since July 2009. We're looking for programmers, 3d artists and more.

0 A.D. HomeWildfire Games Forums0 A.D. MediaWildfire Games DevelopersJob Applications
Image RSS Feed Latest Screens
New unit meshes on the way Not a render Shieldwolf23's map
Blog RSS Feed Report abuse Related News: Development Update August 2015

About Millennium A.D. with 2 comments by niektb on Aug 19th, 2015




Let's go back to the motherland and look to what happened prior to the discovery of what now is Hvanndalir.


A couple of youthly fellows is send away to prove that they have what it takes to be true Norsemen. (that temple you see on the right side is made by Stanislas69)They leave on their ship in search of adventures, riches but most of all: honour.

Back again to Hvanndalir

Our little town is growing immersively because it's in a strategic location for raids on the mainland. Therefore the island will soon grow too small. Expanding to other places however isn't possible without waging war because of the ominous presence of Carolingians. The Elders are aware of that and they're recruiting new forces in the motherland. Also new, and higher quality armours have been made (by wackyserious and Stanislas69) like you see in the 2nd image of this post.

The King has heard of the preparations and has sent some of his finest men: Huskárls (by wackyserious and Stanislas69).


Will the Norse be able to get a foothold on Carolingian lands?

P.S.: The first two images are taken on the brand new Fjords skirmish map made by Skhorn. The images also showcase the new building textures made by niektb and Stanislas69.

niektb has retextured two old buildings from 0 A.D. The left is a market, the right is a house:



The main menu background is made by Alexlinde from Deviantart. You can find him here: Alexlinde.deviantart.com

Next to that Lion.Kanzen has made a couple of buttons and backgrounds in the UI.


Help needed!

You probably noticed that it has been a while since we posted updates (about 11 months!). That's not without reason. In the last few months a couple members retired leaving us shorthanded.
We are currently especially in the need of artists. So if you're a talented artist with a passion for history and you would like to help us out, please contact us using a PM or in this thread: Wildfiregames...showtopic=18412

Also we really want to do a release along with 0 A.D. Alpha 19 so we are in the need of some playtesters to iron out possible bugs and to enhance the gameplay. Please note that it is required to install the developer version of 0 A.D. which is a little complicated so it might not be for everyone (Trac.wildfiregames.com)

Lastly we would like to start on the Carolingian units but we do not have a design document or a unit roster yet. So if you're into French history and like to talk about how the civilization should play and look, please sign up on our forum and let us hear your opinion here: Wildfiregames.com

Thanks in advance! biggrin.png

Media RSS Feed Latest Video
Downloads RSS Feed Related Downloads
Sun Tzu 18

Sun Tzu 18

Apr 6, 2015 0 A.D. Rise of the East Full Version 1 comment

With the help of some Chinese historians we (especially Stanislas69) have turned the Chinese Army upside down. A lot of armors and helmets are completely...

0 A.D. Alpha 18 Rhododactylos (Mac Version)

0 A.D. Alpha 18 Rhododactylos (Mac Version)

Mar 13, 2015 Full Version 0 comments

Featuring an in-game tech tree, the Nomad game mode, performance improvements, and more!

0 A.D. Alpha 18 Rhododactylos (Windows Version)

0 A.D. Alpha 18 Rhododactylos (Windows Version)

Mar 13, 2015 Full Version 11 comments

Featuring an in-game tech tree, the Nomad game mode, performance improvements, and more!

0 A.D. Alpha 17 Quercus (OS X Version)

0 A.D. Alpha 17 Quercus (OS X Version)

Oct 19, 2014 Full Version 0 comments

Triggers, units on walls, gameplay balancing, and a lot more.

0 A.D. Alpha 17 Quercus (Windows Version)

0 A.D. Alpha 17 Quercus (Windows Version)

Oct 13, 2014 Full Version 9 comments

Triggers, units on walls, gameplay balancing, and a lot more.

Rise of the East Xù yuē 17

Rise of the East Xù yuē 17

Oct 13, 2014 Rise of the East 2 Full Version 10 comments

The buildings are completely reworked with a brand new texture and various new buildings were added. I would like to thank Enrique (art dept. lead at...

Post comment Comments  (40 - 50 of 686)
Damian21 Aug 1 2014 says:


I'm loving the look of this mod and would like to try it out but is there a version for Windows 7 64 bit?


+1 vote     reply to comment
Damian21 Aug 2 2014 replied:

Game sorry.

+1 vote     reply to comment
Alucard_Sn1p3r87 Jul 14 2014 says:

Is this stand alone?

+1 vote     reply to comment
feneur Creator
feneur Jul 27 2014 replied:

Yes, 0 A.D. has got its own custom engine (which can be used for other games/modded).

+1 vote   reply to comment
denismicu Jul 14 2014 says:

wildfire games as goes the alpha 17?

+1 vote     reply to comment
feneur Creator
feneur Jul 27 2014 replied:

We aim to have it out around the end of August, but usually it takes one or a couple of weeks more since it's hard to account for everything beforehand.

+2 votes   reply to comment
Argeomer Jul 10 2014 says:

Is this game being updated?from 0.0 to 10.0 what rank?Is it worth to play?

+1 vote     reply to comment
feneur Creator
feneur Jul 11 2014 replied:

It's certainly being worked on, our latest release was about two months ago, and the next will most likely be 1-2 months from now. If it's worth playing? Well, it depends on whether or not you're ok with playing a game that's not finished. There are still some missing features, the game is not perfectly balanced, and can get laggy in some situations (you can lower the likelihood by playing on smaller maps, either multiplayer or against just one AI, using a lower population cap etc). We'll keep working on all these issues of course, so if you want a more polished/better performing game you might want to wait. It's certainly playable though, so as long as you're ok with things not being as smooth as in a finished game I suggest you download it and try it out.

Especially since it's free - you don't exactly lose anything apart from some of your time from trying it at this point. ;)

+1 vote   reply to comment
darkshifty Jul 10 2014 says:

wow, what a game. such a age of empires feel. NICE! and free!!!

+2 votes     reply to comment
radagastearendil Aug 1 2014 replied:

I agree, it's the most powerful open source game I've seen since blenderartist haidnu's Krum which is an RPG with few units while 0AD is capable to handle hundreds of units and even thousands of entities (trees, all kind of animals with amazing animations, see the new wolf by Micket & Strannik).

I can't wait for the next release with some of the most impressing improvements ever (making garrisoned units visible!, i.e. allow entities on other entities).

+1 vote     reply to comment
piotrekxz Jun 25 2014 says:

Polish language will be?

+3 votes     reply to comment
feneur Creator
feneur Jul 8 2014 replied:

Hopefully in the next release, that depends on people working on the translation though. Currently Polish is at 53% translated, so still some work left to be done. See Transifex.com for more information and to help out.

+2 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

0 A.D. Empires Ascendant
Windows, Mac, Linux
Developer & Publisher
Wildfire Games
Send Message
Official Page
Release Date
Game Watch
Track this game
Real Time Strategy
Single & Multiplayer
Embed Buttons

Promote 0 A.D. Empires Ascendant on your homepage or blog by selecting a button and using the embed code provided (more).

0 A.D. Empires Ascendant
0 A.D. Empires Ascendant
Last Update
5 months ago
2,092 members