0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, from Iberia to Mauryan India, each depicted at their peak of economic growth and military prowess. Developed using Pyrogenesis, a ground-breaking new game engine custom-built to suit this project, 0 A.D. will give players a rich and entertaining real-time gaming experience.
The "Civic Centre" is the heart of a player's province. It functions much like a "Town Center" from Age of Empires or a "Command Center" in other RTS games, with one minor difference: Building a Civic Centre on an unclaimed well settlement claims an unclaimed territory for the player, allowing the player to expand across the map.
I like it, very simple yet well done.
Nice model...territorys idea from Empire Earth II, right?
Sweet job.
Original size:
Media.moddb.com
Really nice. But i would add little statues in front of the two single pillars. That means the statues are outside the mainstructure outside the square. Or replace the pillars with statues not sure.
In the Greek mythology they had a lot of pillars but they also had a lot of statues like egypt.
something like that:
Picture.yatego.com
Tvprogramm.sf.tv
Antike-griechische.de
Nice work keep it rollin'
very nice.
Territories like in RoN?
Nice as always. I am looking forward to do it.
Different than RoN. They aren't dynamic. One claims "chunks" of the map by building a Civic Centre on a slot or settlement.
just beautiful