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What is the difference? (Forums : Coding & Scripting : What is the difference?) Locked
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mr.spammer
mr.spammer More Than A Woman
Dec 25 2004 Anchor

Sorry for being an absolute total n00b but what is the difference between a GFX artist and a texture artist?

Dragonlord
Dragonlord Linux-Dragon of quick wit and sharp tongue
Dec 25 2004 Anchor

a texture is applied to a 3d-model. GFX is though stuff like HUDs, game menu grafics and such things. mostly GFX artists do 2d-like graphic stuff whereas texture artists do 3d-like graphic stuff. this though can mangle if needed.

EDIT: hail to the typo, baby!

Edited by: Dragonlord

embers.
embers. I'm a lumberjack....
Dec 25 2004 Anchor

gfx artist does this:
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texture artist does this:
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a_llama
a_llama Teh moddb llama
Dec 25 2004 Anchor

Actually, a skinner textures models, and texture artist makes textures for maps...

Dec 25 2004 Anchor

that wasn't a noob question at all. that was a good one...

ShadowDragon
ShadowDragon ShadowLore Co-Leader & Modeler
Dec 25 2004 Anchor

Texture artist: makes map textures
Skinner: makes model skins
GFX artist: makes HUD, Special effects, etc, etc

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ShadowLore profile: Moddb.com

ShortCutMan
ShortCutMan ♥ Pure ♥ Bred ♥ Geek ♥
Dec 25 2004 Anchor

ShadowDragon hit the nail on the head.

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98% of the internet population has a Myspace. If you're part of the 98% that is an emo bastard, copy and paste this into your sig.
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embers.
embers. I'm a lumberjack....
Dec 26 2004 Anchor

he asked what a graphic artist and a texture artist was so i have em :P

and david it was a terribly noobish question

what does a texture artist do duh?

ShadowDragon
ShadowDragon ShadowLore Co-Leader & Modeler
Dec 26 2004 Anchor

It's not such a noobie question as you'd think. As there are map textures, and model textures. Even though model textures are correctly called skins, they are essentially the same thing.

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ShadowLore profile: Moddb.com

Dragonlord
Dragonlord Linux-Dragon of quick wit and sharp tongue
Dec 26 2004 Anchor

only that textures usually are easier to do as they tend to map flat surfaces. model skins though are usually rather cryptic if you look at the actual image as you need un-wrapping the model and trying to optimize the space in the skin to not waste too much of it.

Epi7aph
Epi7aph I listen to albums. (Formally StormÇrøw)
Dec 26 2004 Anchor

The~David~Cult wrote: that wasn't a noob question at all. that was a good one...


yeah! look what you've done :(

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