| Posts | ||
|---|---|---|
| What is everyone working on? #2 (Forums : Pimpage & Posing : What is everyone working on? #2) | Post Reply | |
| Thread Options | 1 ... 6 7 8 9 10 11 12 ... 143 | |
| Mar 18 2007, 6:14pm Anchor | ||
|
Cool design razorb, keep it up |
||
|
|
Mar 18 2007, 8:07pm Anchor | |
|
|
Mar 18 2007, 8:49pm Anchor | |
|
tkaza's right, we should police what software people should use and tell them to use 3dsmax or else. -- < insert subject games here >
|
||
|
|
Mar 18 2007, 9:51pm Anchor | |
|
leilei wrote:tkaza's right, we should police what software people should use and tell them to use 3dsmax or else.
Did I say that? |
||
| Mar 19 2007, 8:31am Anchor | ||
|
|
Mar 19 2007, 9:58am Anchor | |
|
|
Mar 19 2007, 3:47pm Anchor | |
|
Nice job mac, TKAzA i totally disagree anyway, I learned from scratch with no idea of modeling with Maya and self taught. I have no problems and I think I'm slowly progressing. Anyway, something more constructive. I've been working on the plasma bug walking animation. And no I can't be bothered to render my work. -- Portfolio |
||
|
|
Mar 19 2007, 4:29pm Anchor | |
|
I feel wierd posting something real here.
-- |
||
|
|
Mar 19 2007, 6:31pm Anchor | |
|
|
Mar 19 2007, 6:34pm Anchor | |
|
Nice work, did you use this tutorial? Gneu.org --
|
||
|
|
Mar 19 2007, 7:26pm Anchor | |
|
Guilty. >_> -- |
||
|
|
Mar 19 2007, 9:19pm Anchor | |
|
cools wish i could code
-- |
||
|
|
Mar 19 2007, 9:26pm Anchor | |
|
|
Mar 19 2007, 9:59pm Anchor | |
|
I want to see his models in a game |
||
|
|
Mar 19 2007, 10:14pm Anchor | |
|
That's really cool. You're texture skills are superamazinglikeomgwow. Love the whole design of it. It's a bit like your last tank, but it's still cool. Wait is it your last tank, just textured? Did you posts shots of this same model before? Anyway, cool stuff. --
|
||
|
|
Mar 20 2007, 5:03pm Anchor | |
|
So cool, I love that really minimal look, reminds me of the old school, TA, Ground control etc. Well I maimed my hand in a door yesterday so I wont be doing much drawing for at least a few weeks Trying to do more detailed stuff so this is an A3 jobby hence a bad photo rather than a proper scan. I'm going to see how I go holding a brush tommorow, maybe I'll be able to do a bit of a wash over it in preparation for inking, or I might leave it as a pencil drawing.
Edited by: DrZais |
||
|
|
Mar 20 2007, 5:54pm Anchor | |
|
Whoa! Awesome, but I can imagine unless the driver relies soley(?) on hightech equipment he'll have trouble spotting his targets. |
||
|
|
Mar 20 2007, 6:45pm Anchor | |
|
|
Mar 20 2007, 9:59pm Anchor | |
|
I never understood how people got inside your mechs. and if people don't get inside. Well, then there's just no point. Cool drawing though. I really liked your mech stuff the most out of all the crazy planes and blimps and stuff. Edited by: ::idiot:: --
|
||
| Mar 21 2007, 1:55am Anchor | ||
|
|
Mar 21 2007, 4:16am Anchor | |
|
Just practice/boredom. ::idiot:: wrote:I never understood how people got inside your mechs. and if people don't get inside. Well, then there's just no point.
Theres a hatch right at the top, above the drivers cab. Its not very obvious from the angle though and could probably do with more detail or having it open or something. Gosh my finger is itching to do some more work on this now, pity it hurts so much |
||
|
|
Mar 21 2007, 1:58pm Anchor | |
|
I am currently working on a character concept for Subject 311, but it is not nearly finished to I thought I'd show you a banner I made for me and my friend's upcoming site. EDIT: I used a link instead of a direct image post, sinse that decreased the quality. |
||
|
|
Mar 22 2007, 12:46am Anchor | |
|
A C++ standalon game for my CompSci class. --
|
||
|
|
Mar 22 2007, 10:23am Anchor | |
|
|
Mar 22 2007, 12:15pm Anchor | |
|
I've been working on a website, but my website coding skills sucks, so I just have a banner/sig... Don't click it.... -- Quote:How about I give you the phonecall and you give me my finger! |
||
Only registered members can share their thoughts. So come on! Join the community today (totally free) and join in the conversation.