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What is everyone working on? #2 (Forums : Pimpage & Posing : What is everyone working on? #2) Post Reply
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mflux
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mflux Shadow Cat
May 6 2008, 8:32pm Anchor

Hey Razorb that looks pretty good. I love the front-mission look. The legs are unique too although I'm not sure how well those things can walk.. they're like high heels!! D:

Did you put some toon shader on it? I like the black outline around the entire model. Is that going to be the same way in-game?

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Project Berimbau - Third-person sword fighting game HL2 mod.

razorb
razorb Rail Meat
May 6 2008, 9:39pm Anchor

thanks dude :o! and the whole cell shaded thing.. i dunno its still a maybe.. but at the minute its not.. that pic i just did an outline in photoshop ;o cheap old fashion way heh oh and 100% self illumination on the texture ;o

Spector
Spector WWIII
May 7 2008, 12:47am Anchor
razorb wrote:thanks dude :o! and the whole cell shaded thing.. i dunno its still a maybe.. but at the minute its not.. that pic i just did an outline in photoshop ;o cheap old fashion way heh oh and 100% self illumination on the texture ;o

Pshhh, photoshop, what a lazy guy. =P

Nice work!

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snetErz.com - Web Design
Some guy in the space time continuum.

mflux
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mflux Shadow Cat
May 7 2008, 1:54am Anchor

Can coding count as pimpage? I wrote some entities and am pretty stoked about it. :)

At least there's some video evidence of it.
Weapon Trace

Finished modeling about six sword tracers last night and implemented it to our new sword trace entity.

Unfortunately something's definitely wrong with my code since it was crashing our playtests. But damnit does it look cool in motion :)

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Project Berimbau - Third-person sword fighting game HL2 mod.

razorb
razorb Rail Meat
May 7 2008, 7:57am Anchor

mflux thats ace ! :D mod looks cool too :> never seen it before !

Henley
Henley Currently Occupied for Reasons Unknown
May 7 2008, 10:58am Anchor
Spector wrote:
razorb wrote:thanks dude :o! and the whole cell shaded thing.. i dunno its still a maybe.. but at the minute its not.. that pic i just did an outline in photoshop ;o cheap old fashion way heh oh and 100% self illumination on the texture ;o

Pshhh, photoshop, what a lazy guy. =P

Nice work!


i would say its easier to add a black line in 3dmax if you plan to add have it with the model later.

TKAzA
TKAzA LvL 1 Elite
May 7 2008, 8:35pm Anchor

High poly bakeing is the only way to get metal plates look real, raz pulled it off well though.

One thing thats a tad buggy is the highlights may want to tone them down a tad raz other than that great work as always.

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TKAzA
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KrAyZiE
KrAyZiE Max Abuser
May 8 2008, 3:28am Anchor
razorb wrote:maaaaan this thread seems so dead compared to what it used to be like :O what happened :/ anyways that sword up near ze top is cool :> post ppl post !:D


becuz its not mine anymore O_o

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razorb
razorb Rail Meat
May 8 2008, 2:57pm Anchor

tkaza yea i should tone em down.. but well i will show u later why i am doing the scratches so extreme :)
lol krayzie :D start pimpin yoooo shit :P

weeeeeeeeeee made this in about 20 -30 mins while i on the phone to ma gf heh ;o its 128 diffuse with about 70 tris ;( didnt care to optimize ! too little time heh

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Edited by: razorb

Dragonlord
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Dragonlord Linux-Dragon of quick wit and sharp tongue
May 8 2008, 3:30pm Anchor

Is this... is this really... a walking... boob ?! :O ... Make sure INtense! doesn't see this... :D

Edited by: Dragonlord

uberjager
uberjager Mod Db's Biggest Gun Nut
May 8 2008, 6:24pm Anchor

The second piece of concept art seems a bit nipply.XD

Dragonlord
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Dragonlord Linux-Dragon of quick wit and sharp tongue
May 8 2008, 10:03pm Anchor

I can't help but that reminds me a lot on "Got Milk?" :D

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mflux
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mflux Shadow Cat
May 8 2008, 10:07pm Anchor

Haha.. Aaron. Nipple monster haunts my dreams. I can see a bit of your illustration style bleeding into your models. Pretty damn wicked~~

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Project Berimbau - Third-person sword fighting game HL2 mod.

Baart
Baart MIGHTY.
May 10 2008, 5:13am Anchor
ambershee wrote:"As visually compelling as the maps the game ships with" would be a good measurement.

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There's someone's first ever map, taken from the top page of the releases forum today :)


somebody has way too much time in his hands. you got any other screens in better quality? ;]

myles
myles MooMan
May 10 2008, 8:50am Anchor

Yor right this thread is slowly dieing, Ive been working on a Homeworld 2 mod -

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Edited by: myles

uberjager
uberjager Mod Db's Biggest Gun Nut
May 10 2008, 10:56am Anchor

Myles that looks really cool!

Edit: I've been working on a USP.

Edited by: uberjager

Wilhelm_III
Wilhelm_III The disappearing pencil!
May 13 2008, 10:39am Anchor

That's an odd way to start a pistol model...

Henley
Henley Currently Occupied for Reasons Unknown
May 13 2008, 10:49am Anchor

looks like a pistol to me

ambershee
ambershee Nimbushfish Rawks
May 13 2008, 10:54am Anchor
Baart wrote:
ambershee wrote:"As visually compelling as the maps the game ships with" would be a good measurement.

There's someone's first ever map, taken from the top page of the releases forum today :)


somebody has way too much time in his hands. you got any other screens in better quality? ;]


I can't even remember what map it is :lol:

myles wrote:Yor right this thread is slowly dieing, Ive been working on a Homeworld 2 mod -

Stuff like this so needs to be done in UT3.

uberjager
uberjager Mod Db's Biggest Gun Nut
May 13 2008, 6:00pm Anchor
Wilhelm_III wrote:That's an odd way to start a pistol model...

If you are speaking about the technique I am using planar modelling, which is very different, but if you are speaking about where I started, I honestly don't know why I started with the slide. I usually start with the frame.

Koroshiya_Ichi
Koroshiya_Ichi proextinction
May 15 2008, 5:12pm Anchor

did this for a friends studio. quick, easy, crap lighting and textures but does the job for the time 'twas done in

yes i know it looks like he has a giant penis, unfortunately (somehow) didnt notice that til the model was done :D

Edited by: Koroshiya_Ichi

Sallycin
Sallycin Mystical
May 15 2008, 10:21pm Anchor

Looks pretty well done and polished to me, no one will notice the quickness or crap textures ;)  Only thing is that the reflection of the glasses is almost too mirror-like.

As for me, I made the signature I'm wearing now.

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TKAzA
TKAzA LvL 1 Elite
May 15 2008, 11:27pm Anchor

Sorry to say it, penis... the tail could be taken as one.

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TKAzA
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Henley
Henley Currently Occupied for Reasons Unknown
May 16 2008, 12:55am Anchor
TKAzA wrote:Sorry to say it, penis... the tail could be taken as one.

if anyone looked at it and said "man that green mans wang is huge" you would have to doubt there IQ

Koroshiya_Ichi
Koroshiya_Ichi proextinction
May 16 2008, 3:06am Anchor

yeah like i say i didnt really notice how penis-like the tail looked until it was a tad on the 'too late' side. Ill probably come back to it in a few months and set it up with an actual rig so i can change the poses without having the remodel the entire thing. The glasses = bleh. From some angles they look really cool its just at this specific one (and thus the one the guy wants) there's far too much reflection going on n little if any transparency but its closer to the effect I wanted than what i was getting with standard materials.

these are all essentially excuses for the fact that im too lazy to go back and fix it :D

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Koroshiya Ichi
Creative Resolve - Multimedia Design Solutions
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