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| What is everyone working on? #2 (Forums : Pimpage & Posing : What is everyone working on? #2) | Post Reply | |
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Nov 5 2009, 11:13am Anchor | |
| Nov 5 2009, 11:38am Anchor | ||
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Thaat wheel looks slightly too hard, need to soften it up just slightly i think. Other then that, nice texture. -- I can't do much, but i can use
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Nov 5 2009, 1:37pm Anchor | |
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Agreed. It should be beveled / softened / worn down, as a result of all the contact with the ground. Edited by: Cryrid |
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Nov 5 2009, 2:49pm Anchor | |
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... unless its brand new! Edited by: Toyoka |
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Nov 6 2009, 7:41pm Anchor | |
| Nov 7 2009, 1:22am Anchor | ||
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I like the AK-47 Radcliff, however that stock seems alittle out of place? The texture for the handle/Stock and Handle is a bit too leathery too. Maybe i'm wrong lol, try getting a render with Skylight-lighting or something. Loooks great though ! -- I can't do much, but i can use
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| Nov 7 2009, 3:02am Anchor | ||
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| Nov 7 2009, 8:36am Anchor | ||
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Got me to think of NS2, great work neo. |
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Nov 7 2009, 9:36am Anchor | |
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Indeed, looks very similar to the Natural Selection 2 textures, excellent work nonetheless! -- ![]() ![]() "There is nothing in a caterpillar that tells you it's going to be a butterfly." |
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Nov 7 2009, 3:21pm Anchor | |
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Oh Neolight, that post had me bolt up from slouching and just look at your work for a good 10 minutes, so very very cool. |
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| Nov 7 2009, 4:55pm Anchor | ||
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Nov 7 2009, 5:52pm Anchor | |
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Didn't you post that already some time ago? |
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| Nov 7 2009, 6:32pm Anchor | ||
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Did I? I forgot. Replaced with something else. -- Tribal Wars www.twars.org |
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Nov 7 2009, 6:42pm Anchor | |
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Nice nice... good old 2d drawing technique. Something different in times of endless 3D movies and short movies |
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| Nov 8 2009, 8:47am Anchor | ||
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I'm working on getting 3D Max reinstalled so i should be able to post something new in a few days. Whilst checking updates i came across this little error lol.
What does -1 updates mean? Also, Neolight your arrt is brilliant! Edited by: General_Atrox |
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Nov 8 2009, 6:25pm Anchor | |
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its a known bug. --
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| Nov 9 2009, 7:44am Anchor | ||
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Very nice, Neolight. I love the versatility of your work. Radcliffe, it's good, but as General_Atrox said, the wood-textures looks more like leather. Other than that, it's a well-conceived model. Edited by: monkeyface |
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Nov 10 2009, 7:11pm Anchor | |
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Funny animation I started working on some new model.. It's meant to have minimal face features. The body is still quite roughly done. I think it will have some cape or cloak.. Maybe some helmet, but the face should be quite visible.
-- Quote:How about I give you the phonecall and you give me my finger! |
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Nov 10 2009, 7:17pm Anchor | |
| Nov 10 2009, 8:42pm Anchor | ||
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The topology could be a little better, but the space is evenly distributed and it would be a sufficient base mesh for sculpting. Edited by: ngs616 |
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Nov 11 2009, 1:35am Anchor | |
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well if the dude is supposed to be human then u should push around the verts some more -- |
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| Nov 11 2009, 3:36am Anchor | ||
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i am currently working on a map for Base2Base mod |
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| Nov 11 2009, 6:14am Anchor | ||
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TKAzA wrote:Redo the face mesh it looks like hes from square head land, remember to edgeloop!
I do believe his face is meant to be in a balaclava or masked? lol So i'm not sure about what you said, he may get away with it unless he wants a bare face! lol Overall the character looks decent, but yeah stick to edge loops if you intend on illumating that face lol If a player cant see it i guess you dont need to as much. -- I can't do much, but i can use
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| Nov 11 2009, 2:31pm Anchor | ||
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I just ordered a new tablet, so I'll probably be posting some stuff next week onwards |
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Nov 11 2009, 6:22pm Anchor | |
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Is it loopy enough now? I might rip off that nose, I thought it would have some skull look in it. I made the hands flat on purpose, everytime I've made a hand into a "normal relaxed pose" each finger has been really weird shaped.. though now the whole hand looks very big and I used a taper to measure my fingers, etc and made the hand use same lengths. I will do something to the hands later. Next I will do the helmet and cape and whatever else.
-- Quote:How about I give you the phonecall and you give me my finger! |
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