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ambershee
ambershee Nimbusfish Rawks
Nov 6 2009, 5:37pm Anchor

Hi guys,

I'm sure you're all aware of the release of UDK; a set of tools allowing indie developers to harness the power of the Unreal 3 Engine, and use it to power their own commercial projects. You can take a good look at it here;
www.udk.com

I'm presently putting feelers out for interest in forming a development team with the aim of producing a game aimed at the commercial market; and likely aimed at being marketed primarily via digital distribution. The core aim of the project is to provide a singleplayer game experience with good length, and production techniques are aimed squarely at an asset and programming low approach, with a rapid development turn-around. All compensation will be royalty based.

I'm presently interested in contact from programmers and 3d artists - unreal experience preferred, but not necessary. Interest in space combat and space opera, also optional.

Information available on request, to those who may be interested.

thanks!

Edited by: ambershee

blackmodeler
blackmodeler child
Nov 6 2009, 6:43pm Anchor

probably one of the most attractive proposals i have ever read. good luck :D

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Nov 7 2009, 4:30am Anchor

I was wondering how long it would take for UDK thread to pop up lol.

Well i currently model for UT40k, so have had tons of experience with the Unreal Engine. Now im planning on staying in UT40k, as its an awesome mod and i love it. Its just that sometimes when i await replies from the team leader(who only gets on once a day) on problems or questions i have i could be doing something better with my time; like say modeling for you guys.

Now as you may know already im a 3d modeler, with not many reference pics. I have models, but just couldnt be bothered taking pics. You can check UT40k's forums for pics of a tank im currently working on, and ive done a few weapons. Now my main priority would of course be UT40k, but id have no trouble modeling for you guys aswell. I wouldnt be able to handle deadlines too well though.

If you're interested chuck me a pm ;)

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Looking for a mod team? You're in luck. Check out our mod page!

Nov 8 2009, 6:09am Anchor

"aimed at the commercial market"

you might want to look at the licencing info beforing commiting to a engine like UDK !!

ambershee
ambershee Nimbusfish Rawks
Nov 8 2009, 6:22am Anchor

Hi Zac,

Nice to know you're interested, although I'm afraid I'd need a solid commitment to the project in order to ensure that development is able to procede on some sort of schedule.

Thomas, I'm completely aware of the terms of the license.

Edited by: ambershee

notoriginal
notoriginal Modeller
Nov 8 2009, 7:56am Anchor

ambershee is a professional UT user, "I'm an Unreal Technology Consultant" <- first line in his profile.

It's about time I join a group that is actually going to be able to pull it off. But my spare time is currently a bit ... random? I'm totally committed to projects that interest me and where the leader knows what he's doing (which is obviously the case for you).

I have no particular experience in the unreal engine, I just installed the UDK this morning and only played (a bit) with mapping in the ut editor for ut3.
But with all that said, if you need an extra hand somewhere.... you could count me in. Even if it's just for 2 models I'd be happy to contribute.

Sigma
Sigma Resident Stepmania Freak :D
Nov 8 2009, 8:03am Anchor

well i would like to help out to :) even if its just for the experience
but like notoriginal, my spare time is random to :/
i have played around with all unrealeds except the verry first one (as it refused to start xP) and the unreal 2 one (just started it once, saw it was mostly the same as ut2k4 so i went back to that one xP

so maybe i could do some freelance stuff mkay? lol ;D

Edited by: Sigma

solvalou
solvalou vertex, edge, triangle, polygon
Nov 8 2009, 9:40am Anchor

ambershee, please send more info my way :)

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3D Artist for:
Mech Warfare: Co-op

Nov 8 2009, 8:38pm Anchor

When and if you're looking for level-designers, would be nice if you give me a shout =]

ambershee
ambershee Nimbusfish Rawks
Nov 8 2009, 9:36pm Anchor

Hi Matias, Sigma,

Because of wanting to retain a very strict and tight development schedule, for the time being I'm only interested in those few people who can make dedicated, regular contributions to the project. As I'm also offering a royalty based payment scheme, this doesn't fit in well with a scheme of contributors.

Thaldarin,

It's a statistical likelihood that I will never be looking for dedicated level designers; as this is a role better served by those already contributing to the team in another manner (i.e the programmers and the artists).

Sigma
Sigma Resident Stepmania Freak :D
Nov 9 2009, 1:48am Anchor

haha tought so :p no biggy n_n good luck anyway :D

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Looking for musicians for unannounced project, PM me for further details :)

notoriginal
notoriginal Modeller
Nov 9 2009, 5:40am Anchor

Understood, if you ever find yourself in need of some extra hands you know where to look.
Good luck!

urinal-cake
urinal-cake RedStorm Entertainment
Nov 9 2009, 9:11am Anchor

How do you intend balancing the publishers share of royalties after your first $5000?
Considering Epic takes an already large cut, and a publisher like Direct2Drive, Steam, or the like have a very good chance of doing the same (roughly 25-35%,) you anticipate that you will sell enough games at a lower price point to make money on the development time back?

ambershee
ambershee Nimbusfish Rawks
Nov 9 2009, 10:10am Anchor

I'm not paying for development time; I'm only offering a royalty based compensation. I will however personally be expending money for developer seats and marketing. It's the staff responsibility to manage their own software, however.

Nov 9 2009, 7:18pm Anchor

Ey guy, I'm looking for a UDK project.

I've been mapping with Source for the last 3-4 years, but I'm now porting my knowledge to UE3 due to is accesible for commercial market and your project and curriculum sound good. I'm going to send you via emal the rest of the information about me ok? This way you can decide! See u!

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Map it all!!!!

ambershee
ambershee Nimbusfish Rawks
Nov 11 2009, 8:05am Anchor

Hi guys,

Just to let you all know, I'm going to be closing for applications on the 14th, as I've already had a considerable number of responses - and I've of course got to pick through a considerable number of work samples as a result

fdslk
fdslk Self-learned indie developer
Nov 11 2009, 10:26am Anchor

Holy shit! I must make haste!!! D:

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On the way to the last userbar, slowly but secure of it.

Nov 12 2009, 6:18pm Anchor

If you need a writer of any sorts, I would love to help.
My résumé is on here, however I can't link to it because of my new member status.
You can contact me on steam with diviancea if you want a face to face.

ambershee
ambershee Nimbusfish Rawks
Nov 13 2009, 2:42am Anchor

Hi Diviance,

I'm afraid I'm not looking for a writer, but thanks for the interest.

A quick and final bump - I've nearly assembled my core team, and am looking for a talented audio engineer to potentially fill in the final gap in our team.

Thanks!

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