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| Towel Tim is also released on iOS. No need to dress up anymore! | Post Reply | |
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| Nov 28 2012, 11:34am Anchor | ||
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Hi all! Yep, the iOS version of Towel Tim is finally available! You can play it on iPhone, iPods and iPad. Thanks to those of IndieDB community who took the time to follow the development! It's been great! Now, future projects, debug and promotion... Julien |
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Nov 28 2012, 3:22pm Anchor | |
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I smell a bot. -- You know who's not got Facebook or Twitter? This guy. |
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| Nov 29 2012, 8:34am Anchor | ||
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Well, you should get your sniffer checked then! Really not a bot, real Indie game, who really appreciate this website and the feedback it has received during the dev process. No offense, none taken, Cheers everyone, |
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Nov 29 2012, 11:03am Anchor | |
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ilotbeton wrote:Well, you should get your sniffer checked then! Really not a bot, real Indie game, who really appreciate this website and the feedback it has received during the dev process.
So... just wanted the community to know about the 1.0 release! No offense, none taken, Cheers everyone, Ah, alright. To be clear, the reason I suspected you might be a bot was because: 1. the structure of how you posted seemed a tad bit off, include how the sentences were oddly spaced forward. Bots do that an awful lot. 2. Besides pointing out the game, you didn't really say anymore, which came off a bit artificial as a result. Good luck to your game, either way. -- You know who's not got Facebook or Twitter? This guy. |
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| Nov 29 2012, 4:24pm Anchor | ||
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Yup, you're right, I should have put a bit of formating in it. There, now go buy it! ^^ Julien |
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Nov 29 2012, 4:48pm Anchor | |
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ilotbeton wrote:Yup, you're right, I should have put a bit of formating in it.
I didn't share much more because I already did for the Android release, my bad. So, Towel Tim is a platformer game where you play Tim, a regular guy who has been abducted by alien robots as he leaved his bathrooom, wearing only a towel. It's more a classic than a casual game, so it may appear difficult to some people, but within minutes, you gain a fine freedom of movements. There, now go buy it! ^^ Julien It looks promising, but I'm out of cash thanks to the Steam Sale and the THQ Bundle. Also, you can feel free to talk about yourself or how why you made the game. People can sometimes really get into it when it comes to the games they've made. If it's not that personal an experience, that's fine, it just kind of stands out in comparison to most people talking about their games. Granted, that's not necessarily a bad thing when some people make monolithic posts about their game... -- You know who's not got Facebook or Twitter? This guy. |
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| Nov 29 2012, 6:03pm Anchor | ||
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I hope you paid more than the average and got Saints Row the Third! ^^ Yep, that game is quite personal, my first. A little background: I've been a 3D cg artist for 9 years now, but it is the game modding wich brought me there. I wanted to make a challenging game for the players with time to kill in the subway, and something I could be proud to show to my daughter. 2 yo but she loves Tim, so it's already a half success. |
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Nov 29 2012, 8:02pm Anchor | |
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ilotbeton wrote:I hope you paid more than the average and got Saints Row the Third! ^^
Yep, that game is quite personal, my first. A little background: I've been a 3D cg artist for 9 years now, but it is the game modding which brought me there. I wanted to make a challenging game for the players with time to kill in the subway, and something I could be proud to show to my daughter. 2 yo but she loves Tim, so it's already a half success. Yes, and my friend who also has it is quite eager for us to finish the co-op campaign we were doing during the free weekend on Steam. Ah, the first game. I'm still working on mine (linking link is linking Moddb.com ), but I understand how it feels. Also, glade to hear someone who wants to challenge mobile gamers. I'm still holding out for a good brawler, but I hear Samurai II is good (downloaded the free Dojo demo but have yet to try). I'll try to keep Tim and his towel in mind. And I'm glad your daughter likes it, reminds me of that game that got on TED Talks that was designed by a five year old and her programmer father. -- You know who's not got Facebook or Twitter? This guy. |
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