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Tomato Crush (iOS) (Forums : Handheld Gaming : Tomato Crush (iOS)) Locked
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Nov 20 2011, 12:29pm Anchor

Hello Gamers!

Dysotek today is pleased to announce the release and immediate availability of Tomato Crush, their new gaming title for iPhone, iPad and iPod touch.
Prepare for some juicy tomato vs tomato action.
Tomato Crush is a fun bumper car game that places you in an arena for a free-for-all battle with Ninja, Samurai, Sioux and Wrestler tomatoes.
To overcome your enemies grab power-ups, avoid traps and use the bounce zones.
Smash your enemies to become the ultimate tomato champion!

* Fun 2D graphics
* 4 tomato characters: Ninja, Samurai, Sioux and Wrestler
* 4 game modes: Tournament, tomato lander, potato survive and bean splash
* 4 player fights (1 human and 3 CPU)
* AI opponents
* 10 maps with traps, power up objects and bounce zones for an exciting and dynamic game experience
* Audio tracks plus sound effects
* Touch Controls
* Game Center support for rankings and achievements

- App Store (iPhone/iPod): Tomato Crush
Itunes.apple.com

- App Store (iPad): Tomato Crush HD
Itunes.apple.com

- Site
Tomatocrush.dysotek.eu

- Facebook Page
Facebook.com

- Press Kit
Tomatocrush.dysotek.eu

- YouTube Video

You suggestions and feedback are welcome.
Thanks and happy tomatoes to all!
:-)

Nov 27 2011, 12:56pm Anchor

Congrats on the release! It's a very creative concept :)
One thing I would suggest is a much shorter, faster-paced trailer. Your game is cool but I don't get to see any of the action until 30seconds in. Try to grab the audience's attention right away!

Dec 1 2011, 10:32am Anchor

Thanks Kasra for the kind words and your suggestion!

Apr 1 2012, 5:33pm Anchor

Cool game, and gratz on release!
A bit goofy controls from time to time tough, might wanna reduce the "bounce-back" when hitting an object, or try to make it somewhat dynamic.
Tough, I really enjoy playing it! 4 player versus-mode would be cool, but it works fine as it is. Just one question... Howcome tomatoes? Attack of the killer Tomatoes?
Anyways, I'll be looking forward to updates, and playing untill then! :)

Apr 28 2012, 5:06am Anchor

Thanks IhazMelon for your kind words!

Someone wrote:A bit goofy controls from time to time tough, might wanna reduce the "bounce-back" when hitting an object, or try to make it somewhat dynamic.

We got this feedback some time, we don't know why it happens that play experience. Our test and the external test (via testflight) are fine.

Someone wrote:Just one question... Howcome tomatoes? Attack of the killer Tomatoes?

We went to use a fan background for the game, we thought that the tomatoes was a good solution!

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