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The Trenches HL 99% | Locked | |
Thread Options | 1 2 | |
Jun 16 2004 Anchor | ||
WEBSITE: Thetrenches.net "You wanted an update and you got one. Here are some new pictures of the new Enfield rifle! Done by Oelund and Rotzbua, this Enfield keeps the detail of the original with much better reloading and firing animations. The white pointed cartridges look great, and the "partial reload" animations are very detailed. If the player has only fired one or two rounds, the animation shows the hand putting two individual cartridges into the gun instead of putting in another stripper clip. Great job as always Oelund and Rotzbua!"
MORE IMAGES ON WEBSITE! |
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Jun 16 2004 Anchor | |
Make it a news post also :o -- Nothing. |
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Jun 16 2004 Anchor | ||
looks awesome and change the damned ammo counter ! - Edited By BartNowciu On Wed 16th, Jun 2004 @ 8:59:09pm -- |
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Jun 16 2004 Anchor | ||
too bad i cant play half life anymore |
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Jun 16 2004 Anchor | |
why how long has this mod been in progress? -- Nothing. |
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Jun 16 2004 Anchor | ||
cant until i get my own comp..... This mod had been i think 2 years. maybe in progress |
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Jun 16 2004 Anchor | ||
Thats not gonna be our HUD. We are looking for 1..if any1 is interested |
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Jun 17 2004 Anchor | ||
what ya think
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Jun 17 2004 Anchor | |
Niceness! So does that mean it is at 99%, with a release in a couple of weeks? --
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Jun 17 2004 Anchor | ||
NOT YET,LOL |
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Jun 17 2004 Anchor | ||
That looks real nice. Will that be like the animation for putting on the gas mask? -- "He who fights with monsters might take care lest he thereby become a monster." |
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Jun 18 2004 Anchor | ||
Yes...expect gas attacks in this game... it was WWI...we r making it realistic as possible |
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Jun 18 2004 Anchor | ||
CRap he bROKE HI STHUMB --
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Jun 18 2004 Anchor | |
So that's where the last 1% is at getting their thumbs right :o -- < insert subject games here >
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Jun 18 2004 Anchor | ||
coding i assume |
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Jun 18 2004 Anchor | |
Uploading to websites prolly :o -- Nothing. |
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Jun 18 2004 Anchor | ||
they would announce that if that were true because that means it would be released in the following week... which is not happing |
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Jun 18 2004 Anchor | ||
hehhe |
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Jun 25 2004 Anchor | ||
The cover of darkness was used by armies to sneak out of their trenches to retrieve bodies, install barbed wire, repair trench defenses, or to go on raids. While some soldiers slept during the evening, officers and sentries kept watch over the no man's land and kept a keen eye and ear for movement outside of their trenches. If suspicious noises were noticed, a sentry may call out a password. If the password was not returned, or the raiding party fired at the sentry, a flare would quickly illuminate the battlefield, often resulting in a furious burst of yells, explosions, and machine gun fire. Flares could also be used to signal groups from a distance, telling a force to attack, retreat, or flank an enemy. Officers will have the option of sending up a signal flare or an illumination flare but be careful, the flargun is not a useful weapon and an enemy raider could easily take you out before you can alert your men to arms. Great job Rotzbua, Oelund, and Mach on the Webley Scott and "FEK" Flareguns! |
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Jun 25 2004 Anchor | ||
so if you use a flare in game will it light up the battlefield? |
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Jun 25 2004 Anchor | ||
Yes man yes! |
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Jun 26 2004 Anchor | |
Awesome model! |
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Jun 29 2004 Anchor | ||
Ok we have updated again with nades
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Jun 29 2004 Anchor | ||
Your modeler and skinner kicks ass, whoever he is -- "He who fights with monsters might take care lest he thereby become a monster." |
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Jun 29 2004 Anchor | ||
Oelund & Rotz |
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