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The Light Box - Too hard, too easy? look ok? | Locked | |
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Dec 26 2013 Anchor | ||
I made a little puzzle game prototype over xmas period and looking for some thoughts on if it is too hard or where I should go with it (if anywhere) Edited by: Destined |
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Dec 28 2013 Anchor | ||
I absolutely love this game idea. When i read puzzle game, i thought this would suck. Then I saw what it is and I love it! Would love to play it someday. |
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Dec 28 2013 Anchor | ||
Thank you for the support and taking the time to watch it You will get to play it someday very soon as I have decided to put the work in to finish it and now have 20 levels and multiple game modes so it is very close to the point I can submit to the app stores. I plan to release free with no IAP but will have ads. I am also trying to build a physical prototype of the game using arduino. |
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Dec 29 2013 Anchor | ||
I am looking forward to it! I only hope you won't put too many ads into it, and make the game unplayable and completely filled with them. |
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Dec 29 2013 Anchor | ||
Youtube.com <-- he is some more development of it In no way do I want the ads to interfere with the game. Basically a banner across the top which will never cover buttons or the puzzle and maybe an in between levels once every few levels. Is that too much? I am trying to find a balance so that I can possibly make a little money but maximise the number of people that play. I would rather more downloads than anything. I am just going to add a little tutorial into tomorrow and then hopefully hit the submit to app store button so people can start playing it. I have some extra modes I would like to add but I figure best to let people play before adding to much so I can listen to the feedback. Here is the icon I made for the Twitter.com I have decided to make a premium version with no ads so people who don't want ads have an option to buy it instead. This is available now I have released my latest little puzzle game for free. Please let me know what you think. Itunes store |
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