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survival? sp/mp(coop) (Forums : Ideas & Concepts : survival? sp/mp(coop)) Locked
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mew
mew trickjumper
Sep 22 2004 Anchor

you all know these games called Phobia and Crimsonland?

in short, they're small games where you shoot at endless hordes of aliens.
you will die, it is just a matter of time. so the only thing to do is to keep them away
as long as you possibly can.

its a simple idea, but trust me, its very addictive. :)

i got this idea for an FPS game like this.
would be really cool. especially for Half-Life 2 with its shifting maps.
like you are in one big room. and aliens spawn at the edges and start to rush you.

you just kill them and take pickups that fall from them or appear.
and also the ground would shift and change and stuff.
so there could be a small trickjump element too to get away from the aliens
by jumping on some pillars and stuff that rise from the ground or so.
and you could also like shoot a rocket and make a big pillar fall over a group of aliens.

might be superfun with a group of friends all ganging up on them endless hordes of aliens. :)

i especially recommend you all try Crimsonland @ Crimsonland.reflexive.com

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its all about the little things...

CyanideCotdPnuts
CyanideCotdPnuts Das Boot
Sep 22 2004 Anchor

that sounds mediocre at best, that is one of the worst ideas I've ever heard.

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Warbastard
Warbastard Phox
Sep 22 2004 Anchor

Hrmm, it may be ok to pass the time with :) Say if you have a download going etc.. Bleh! :) And mp would be good if its one human versus countless (Player controlled) Aliens :)

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It smells like a MONKEY! A monkey past its prime...
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:[*KoC*]: Warbastard
:: | The Knights of Cthulhu | ::

Sep 22 2004 Anchor

As long as you make it, like, 10 seconds load time and a seperate executable, I'll play. Would be an interesting 5 minute diversion.

Sep 22 2004 Anchor

Sounds like it'd get real repetitive, really fast :S

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"He who fights with monsters might take care lest he thereby become a monster."
- Friedrich Nietzsche, Beyond Good and Evil, Aphorism 146

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