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Poll: How big this Stargate looks? (5 votes)
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Stargate for Game Design (Forums : 3D Modeling & Animating : Stargate for Game Design) Locked
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Mar 22 2014 Anchor

Very massive Stargate for any space game. Over 6k polygons with 4096x4096 texture size.
Took about 45-50 hours to complete. The biggest project I've made so far.
Feedback would be great to improve my skills. Thanks.

Massive Space Stargate 360: Youtube.com

I use mini window lights for size reference, Please poll feedback on how big this stargate looks on first impression. Thanks.

Mar 22 2014 Anchor

I would render these on a darker background and if the game supports normal mapping/bumpmapping, Its hard to see if these are present, due to the static lighting.
If bump maps arnt present is this a limitation on the asset?
If bump maps are present, disable the diffuse and do a render.

If this asset is for sale and is seems to be, Can you explain your pipeline, 45 - 50 hours seems a bit long, what software are you using?
Can you post a texture sheet for review, if its so large you should be showing it to developers as such a heavy texture sheet may limit the usability of the asset in larger volumes.

The model looks perfectly optimized, otherwise.

I don't really know how to price art as its my hobby, however the price is high, how are sales?

Apr 28 2014 Anchor

Yes it does look good, however it doesn't look particularly large. I think the 'antenna' or things I'm interpreting as such really subtract from how large it may or may not supposed to be. To me it looks like it can fit Prometheus from star gate at most (just under 200 meters). So am I way off on the size or what?

I've thrown in a picture so you have some idea what im talking about.
Bitrebels.com

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