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Stalker weapon at camp help (Forums : Coding & Scripting : Stalker weapon at camp help) Locked
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Dec 23 2012, 11:24am Anchor

I'm not at best when understanding scripting. But when I was playing Call of Pripyat with the Misery patch 2 mod, no one would aim their gun at you ( if you maintain a distance) and start telling you to put your gun away, as well as enemies will try to attack npc's as well while being nearby the camp ( in the vanilla game, the enemies will only try to attack the actor at the camp). I liked this, but I wanted to see what other mods had to offer, so I am now using S.M.R.T.E.R. The camp won't lock down if I shoot anywhere nearby, thankfully, but the stalkers will aim their guns at me and start to tell me to put it away. I don't find this realistic, so would someone please tell me what I have to edit to change this? I thought that I could copy and paste the obvious-looking scripts to fix this from the Misery mod, but it wouldn't work.

Jul 24 2013, 8:33am Anchor

It is NOT a bug or just a "problem", and I speak about DEFAULT game, and not MODS.
But let say:
maybe the most of player DONT know that NPCs around ask you tu put away the weapon, ONLY when your reputation/relation  about them is LOW.
If they are GREEN (tour friends), NONE ask you to put away the weapon.
So.. it is NOT a bug, but is chained with your relation and it is an implemented function of the original game (or of some MOD, like mine)

Edited by: _xMAX_

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