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Source SDK Maya SMD Import/Export (Forums : 3D Modeling & Animating : Source SDK Maya SMD Import/Export) Locked
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Feb 20 2014 Anchor

Hi,

I've completed some animations for a custom view model in maya
Upon trying to instal the SDK tools for maya, i ran into errors and problems

My questions are
Whats going on with the maya plugins? Everywhere i've seen people unable to get them to work
Im running maya 2012 64bit
However im currently installing 2012 32bit, as i will attempt to see if that works.

I've managed to get the .bat to run, and open maya.
The plugins appear inside the plugin manager, but when i try to load them i get a dynamic runtime error on VSMaster.

Does anyone know of a work around?
Or alternative tools that work?
Or a way i can export my model and animations to another 3D package that does work atm? (Without losing my animations, as i can export to obj but it destroys all animations)

Or even possible when the tools will be working again?

I've tried using SourceFilmmakers tools, 2013 multiplayer tools
i have 2013 singleplayer tools but haven't attempted to use them yet.

Does anyone know of any workaround / alternate way?

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