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Source Engine tips? | Locked | |
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Apr 14 2013 Anchor | ||
I intend to make this mod: So I'm taking the time now to go over the Source engine's code and try to get a feel for how the whole thing's structured. The Valve Developer Wiki has been very helpful, and their forums are fantastic, but the population's a little sparse. My question for all of you is: More to the point: Which objects are key to the overall structure of the Source engine? What makes up its backbone? |
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