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Soccer addicted artists needed (Forums : Recruiting & Resumes : Soccer addicted artists needed) Locked
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KanTeH
KanTeH SoccerHero
Dec 19 2010 Anchor

Team Name: ChambDevTeam
Well thats basicly me,yet. Im working on my engine on sparetime since about 3 year now. Ive done already 2 small games with it. The largest was called midiopera, where u could play one intrument from a midi(controlled by keyboard and visulized with falling bars on the screen),whereas the others were controlled by the midifile itself.

I was very adicted to a Soccermod using the Sourcengine. The community died because the SourceEngine wasnt fitted to what this games needed(Network basicly) and this will be the sequel to this mod.

Project Name: IOSWS-InternationalOnlineSoccer(WithoutSource)

Brief description:
The game is about Soccer. Its not an regular soccergame where u would controll a wholeteam or have a far away camera. U controll only ur own player in a 3rd person perspectiv, dragging into action like no other soccergame does. If ur intrested just watch for "International Online Soccer" on YouTube or so.

Target aim:
Free client download for PC. Server still only for Windows, later Linux

Compensation:
None. If the games get selled later or any other revenue is made, ull get ur share.

Technology:
We are using an own developed Engine called SilverShineEngine, which adds:

-Skinned Meshs
-Skeletal Animations
-animationblending
-animations independed from DirectX
-ResourceManager
-flexible 2D GUI
-own NetworkEngine
-bsp maps supported
-parser for xfiles and config files
-independend from any 3rd party lib
-planned to support linuxservers
-writen in C++/DirectX


Talent needed:
Character modeler/animator:

We need a skinned mesh with skeletal animations.
Animations needed are running,walking, headers etc etc etc.
Since we are using our own engine, supporting animationblending this is rly something for advanced animators, who likes freedom and show of theire skills.



Soundeffects artist:

We need soundeffects like crowd, running, shooting etc. Music is not needed, or only for menus and for prematch maybe. Or background crowd singing a song.
Again there is a lot of freedom for the artist


Team structure:
Holfer - Lead/Server Programmer, Core Architect and Creator

Website: look on teampage for details(arent allowed to post url here)

Contacts:
PMs
Steam : Kanteh

Previous Work by Team:
Midiopera

Additional Info:
Im currently add triggers to the game for goals etc. There is still a lot to polish, but the basic things works already like u can see on media from the website

Feedback:
ANY

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