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(Skyrim Creation Kit) How to change where the player spawns when creating new character (Forums : Coding & Scripting : (Skyrim Creation Kit) How to change where the player spawns when creating new character) Locked
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Oct 14 2013 Anchor

Alright, this is my first post on ModDB, I'm sorry if this is very poorly written, and short.
But I am currently thinking of making a total conversion mod for skyrim. However, I don't know how to "set" a custom spawn point.
Any help would be appreciated.
I know this is not very informational, but if I decide to make this mod I will definitely link to a page about it.

Oct 25 2013 Anchor

Hi, did you analyse MQ101 (the first starting Skyrim quest) and its entire script plus the PlayerMarker4 marker?

Hmmm it seems you should use this function:
Game.GetPlayer().MoveTo()

for example:
Game.GetPlayer().MoveTo(PlayerStartLocationMarker)
(you need to set up a location marker first)

this function is used by the startup quest MQ101 to move the player to the starting location, not sure if you have to spawn a player object first or not:
Game.GetPlayer().MoveTo(PlayerMarker4)

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