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| Shee Labs Game Development: Recruitment (Updated 28/04/2008) (Forums : Recruiting & Resumes : Shee Labs Game Development: Recruitment (Updated 28/04/2008)) | Locked | |
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Apr 28 2008, 8:55am Anchor | |
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The Shee Labs Game Development Mod Team has openings Striving to be different, the game is to support a vibrant, unusual game world, online statistics to compare leaders in the game, and even live-action filmed cut scenes to be used in the game environment itself. The team is working quickly and has tight deadlines. We are looking for reliable developers, with a passion for Unreal technology and a moderate level of skills. Developers must be able to work on various different tasks, and must be willing to adapt to the ever-changing requirement of deadline driven development. We are currently looking for: UnrealScript Programmers We require a fairly skilled programmer to assist in creation of systems such as a dynamic interpolating camera system. This is a role for a more experienced programmer. Less experienced programmers should consider the Shee Labs Mutator Week project instead, as a learning point. 3d Artists We are only working currently towards a single level design for the first release, with others planned at a more reasonable rate in future. This will however require the cooperation of several artists to complete, as the majority of all art assets will have to be built from scratch. This is a position that can be filled by anybody with a reasonable level of skill and ability - we require reasonable meshes, UVs and at least a very basic material. Those with skill in animation may also be of interest. All Artists will be required to import their content into the UT3 level editor, and create prefabs with their exported meshes. 2d Artists Matinee Cinematic Artist Video Editor Audio Engineer Thanks for your time. Please send any queries to ambershee[AT]gmail.com |
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