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Seeking 3D Artists/Modelers For Elite (Forums : 3D Modeling & Animating : Seeking 3D Artists/Modelers For Elite) Locked
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May 4 2013 Anchor

We are RealisticGameStudios. We love our work, are dedicated and are always enthusiastic.
We're creative and smart. We're people like you. We're are creating games to play for our fans and players.

We're very well organized and everybody are permitted to do suggestions or other things alike.


ELITE is a modern, brutal FPS game set within the interesting theme of 'Special Forces'. Experience brutal firefights, black operations and a game that delivers an experience you will never forget. Be in the role of a character you can design yourself, choose which special force you wan't to join and play as, and then try fast roping from helicopters, rappel from building roofs and swimming insertions; or maybe something else? Be in a game with a so high and brutal realism that makes you feel like you really are member of a special force.



WE are currently looking for a few roles to our small team. We're 9 people, including modelers and concept artists. Are you experienced with modeling then please read further!


Roles Needed

3D HARD SURFACE MODELER/SCULPTER
Responsibilities:

-- You will be part of our modeler team and work with mock-ups, prototypes, hi-res/hi-poly and optimized in-game assets (mainly focusing on props)
-- You will be working close with the modeler team as well as the whole team, updating the lead modeler at least twice a week in form of pictures
Skills required:
-- Experienced with Autodesk Max or Maya (Zbrush and MudBox is okay as well)
-- Skilled in creating assets (focusing on buildings, environment assets as well as firearms)
-- Skilled in creating mock-ups, prototypes, hi-res/hi-poly as well as optimized in-game assets
-- Skilled with texturing of assets
-- Skilled in sculpting
-- (OPTIONAL) Experienced with exporting from Max/Maya/MudBox/Zbrush to CryEngine 3
-- At least 2 years of experience in the game industry OR modeling

3D LEAD MODELER
Responsibilities:
-- You will be in charge of our Modeler team, helping with exporting to CryEngine 3 and creating different mock-ups if needed
-- You will need to ensure that everything in the modeler team is going the right way, that everyone know what they should do, and that they all update you at least twice a week
Skills required:
-- Experienced with Autodesk Max or Maya (Zbrush and MudBox is okay as well)
-- Experienced with texturing
-- Skilled in creating mock-ups and prototypes
-- Experienced with exporting from Max/Maya/MudBox/Zbrush to CryEngine 3

WE OFFER YOU different helping tools, our online GDD you can take a look at, a portfolio on our website and a load of other things. We really hope to hear more from you! If you're interested in one of our 2 roles, please email:
Realisticgamestudios@hotmail.com

Thanks and we all in the team hopes to hear more from you!

Edited by: Bromand77

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