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Searching for commercial 3D/2D engine (Forums : Development Banter : Searching for commercial 3D/2D engine) Post Reply
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Dec 31 2013, 7:00pm Anchor

Im searching for 3D game engine with license to release a commercial game, however here are specific requirements:
- license maximum cost is 120$
- levels, characters(with animations) and other stuff will be created in other programs
- common model import files support
- lua scripting(optional!)  
I have found few good however some of them dont fill requirements from above. Most of them have expensive license. And Unity3D is a good engine but license eliminate it from my interest. 

As for 2D engine Im thinking of Stencyl or Visionare Studio. If anyone could suggest which one is better then please do.

Happy New Year btw :D

Edited by: Alex4nder

Jan 1 2014, 5:54am Anchor

Unity licence is free...

Jan 1 2014, 5:59am Anchor

UDK's cheap licence is 100$

Jan 1 2014, 10:08am Anchor

I said before that Unity isnt what Im looking for. The UDK would be good but I would buy it if I dont find any other engine. License cost is still expensive for me.
I also forgot to add that engine dont need to have super graphics.

Edited by: Alex4nder

Jan 1 2014, 3:23pm Anchor

"And Unity3D is a good engine but license eliminate it from my interest. "

Care to explain why?  As mentioned before, you can get a fully functional free version.  The difference?  See here : Unity3d.com

Edited by: Squared55

Jan 1 2014, 3:36pm Anchor

Torque3D is free from what I understand, they just now sell content, plugins, etc.

There's several GPL engines too.  Doom 3/BFG, the Quakes & others.

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Jan 1 2014, 5:24pm Anchor
Squared55 wrote:"And Unity3D is a good engine but license eliminate it from my interest. "

Care to explain why?  As mentioned before, you can get a fully functional free version.  The difference?  See here : Unity3d.com



Playing devil's advocate here, there are a few things missing from the free license that seem not so trivial, like LOD, for instance. It's fully functional, yes, but what you don't get can be just as important as what you do.

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Jan 2 2014, 5:39am Anchor

The reason I dont want Unity is that free version dont let you realese commercial games. And Torque 3D is the worse engine I ever tryed. Crashing and many problems with editor. I asked about this problems on forum and about week later got insulting response from members. Then asked support and they never answered. However it was some time ago maybe it changed for better. I will give it another try. What about engines like Reality Factory?

Jan 2 2014, 8:30am Anchor
Alex4nder wrote:The reason I dont want Unity is that free version dont let you realese commercial games.

Wrong.  Where did you get that idea?

Edited by: Squared55

Jan 2 2014, 3:53pm Anchor
Alex4nder wrote:The reason I dont want Unity is that free version dont let you realese commercial games. And Torque 3D is the worse engine I ever tryed. Crashing and many problems with editor. I asked about this problems on forum and about week later got insulting response from members. Then asked support and they never answered. However it was some time ago maybe it changed for better. I will give it another try. What about engines like Reality Factory?

Unity 100% lets you release commercial games with the free licence, no catches. If you make more than 150K(or some similar number) then you need to purchase the pro version. But I am sure that won't be a problem if you become that successful.

Jan 2 2014, 6:10pm Anchor
Alex4nder wrote:The reason I dont want Unity is that free version dont let you realese commercial games.

Actually, they do. From their own FAQ:

Quote:Can we sell games and make money with the free version of Unity?

Yes you can create and sell a game with the free version of Unity, without paying royalties or any revenue share. However, the free version of Unity may not be licensed by a commercial entity with annual gross revenues (based on fiscal year) in excess of US$100,000, or by an educational, non-profit or government entity with an annual budget of over US$100,000.

Please also be aware that the feature set of the free version is not intended for the production of professional games and interactive content. Lastly, games made with our Pro trial licenses may not be distributed nor used for commercial purposes.


Emphasis mine.

In other words, you can sell games made with Unity Free as much as you like, as long as you're not a big company, school, or government body with a yearly budget/profit that is more than 100,000 dollars. And selling games made during a trial of Unity Pro isn't allowed. In those last two circumstances, you have to buy a commercial license.

But an indie like you or me would have no problem. People like you and me are one of the TARGET audiences for Unity.

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Jan 2 2014, 7:28pm Anchor

Wow didnt know the Unity have that in license. Probably beacose I was using Unity long time ago. So if I would like to release game on Steam Greenlight is it ok to do it with Unity?

Jan 2 2014, 7:37pm Anchor

I don't think you've actually tried any engines or used them, just loaded them up and that was that.

Just what I'm gathering here.  Torque is used in lots of commercial titles, like unity & unreal.

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Jan 2 2014, 10:29pm Anchor
Alex4nder wrote:Wow didnt know the Unity have that in license. Probably beacose I was using Unity long time ago. So if I would like to release game on Steam Greenlight is it ok to do it with Unity?


What part of "Yes, you can sell your games." isn't clear? Yes, you can sell your games. As many and in what ever ways you want. If you want to go for Greenlight, then do it.

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Jan 3 2014, 6:37am Anchor
Someone wrote:I don't think you've actually tried any engines or used them, just loaded them up and that was that.

I tried engines. In Unity even made a small horror game.

Someone wrote:What part of "Yes, you can sell your games." isn't clear? Yes, you can sell your games. As many and in what ever ways you want. If you want to go for Greenlight, then do it.

I read that some people have their game taken down for using free Unity version.
Have in mind that I was making amature games in engine for hobby and fun. And it was two years ago then I lost interest. Now I learned some new stuff and want to make a commercial game.

Edited by: Alex4nder

Jan 4 2014, 12:00am Anchor
Alex4nder wrote:
Someone wrote:I don't think you've actually tried any engines or used them, just loaded them up and that was that.

I tried engines. In Unity even made a small horror game.

Someone wrote:What part of "Yes, you can sell your games." isn't clear? Yes, you can sell your games. As many and in what ever ways you want. If you want to go for Greenlight, then do it.

I read that some people have their game taken down for using free Unity version.
Have in mind that I was making amature games in engine for hobby and fun. And it was two years ago then I lost interest. Now I learned some new stuff and want to make a commercial game.


Nobody would of had their game removed for that. They were probably removed for some legit reason and don't want to say or are trying to get public support. 

Unity free version is used in tons of greenlight projects.

Jan 4 2014, 7:34am Anchor

Ok thanks all for answering. Now what about 2D engines? Visionare Studio seems nice.

Jan 4 2014, 9:07am Anchor

Check out this engine: Havok.com
It's apparently free unless your game makes more than $10,000 and then you need a license. Which is no problem because by that time you'll have the money.

As far as 2D games, I recommend RPG Maker VX Ace. It uses the ruby system. You don't have to make RPG's with it. There are so many real time scripts for it you can create Racing, Street Fighter, Airplane games, etc. The coding allows you to change the whole system around.
I use it and it's great, plus the whole engine is $69.99 and you can package files and anyone can play them on any computer without needing the software.
Rpgmakerweb.com

Edited by: myfayt

Jan 4 2014, 11:13am Anchor

Love2D is free and LUA based.
LWGL ang JOGL too, JMonkey, Ardor, Adventure Game Studio, RPGMaker . . .  if its engine you want theres plenty out there from comercial like Leadwerks, CryEngine and Unity to a more free ones. But as far I cant tell you, Unity stands alone at least to us art/creative people, no hustle, just "Put and play".

Edited by: vfn4i83

Jan 4 2014, 4:45pm Anchor
Alex4nder wrote:Ok thanks all for answering. Now what about 2D engines? Visionare Studio seems nice.

Unity - now with awesome 2D tools:

Unity3d.com

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Jan 4 2014, 5:59pm Anchor

Im considering to choose Unity or UDK. As for 2D engine I will try all mentioned above and perhaps choose some. Btw I have a pack of assets I made awhile ago for adventure game and it will be easier to do 2D game.

SinKing
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Jan 5 2014, 5:12pm Anchor

Havok is free? I can't find a download link or confirm the 10k mentioned by myfayt. Anyone have info on that? I think Giana Sisters was impressive for a platformer and Spin Tires is amazing for its physics (which Giana was to some extend too) Havok is much more interesting to me than Unity which come without shadows or HDR support in the free version.

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Jan 6 2014, 7:54am Anchor

I don't know how real the information is, but I saw this.
Forum.unity3d.com

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