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Sci-Fi/FPS/RPG (Ghost In The Shell/Shadowrun/Fallout) (Forums : Ideas & Concepts : Sci-Fi/FPS/RPG (Ghost In The Shell/Shadowrun/Fallout)) Locked
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Jan 27 2009, 10:22pm Anchor

Lately, I have been playing a bunch of classic games lately because all the new ones are fairly short and not fulfilling. While watching Ghost In The Shell: Standalone Complex, I was playing a oldschool game for the Sega Genesis called Shadowrun. If you haven't played it, its a original American RPG that basically plays very similar to the Mass Effect/Fallout/Elder Scrolls game but in a top down view. What got me thinking in a couple different ways was it would be awesome to play a game thats not too far in the distant future where one could play as a mercenary running different missions throughout gang ridden town that used to be Seattle(Which was the setting for Shadowrun) while ultimately trying to solve the mystery story of the game. There is too much details about both Shadowrun and Ghost In The Shell to list but here is some ideas or concepts that would be pretty cool in a game.

  • Ability to hack into the cyberspace and do missions there or assist in the real world mission(Shadowrun/Ghost)
  • Ability to augment body parts either for pyshical combat, cyberspace combat or etc(Shadowrun/Ghost)
  • Somewhat massive world map such as Fallout 3 but not as big. Something maybe like a slums area, a mall, Corporate complexes or such(Shadowrun)

I dont know but look at the games and show and see how this would not be a killer game to play. Think of this, it starts as a single player game and if it takes off, then it could become a MMORPG based in the future and not the medival times like the other 5 million MMORPGs. Tell me what you guys think or what would be a good addition to a game like this.

P.S.
I know they made a game called Dystopia thats similiar to what I said but that game is a multiplayer FPS whereas this would be a American RPG.

Midnitte
Midnitte Visual Prophet
Jan 28 2009, 2:14pm Anchor

And what exactly does an "American RPG" consist of?

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Jan 28 2009, 6:39pm Anchor

And what exactly does an "American RPG" consist of?

Someone wrote:
  • Somewhat massive world map such as Fallout 3 but not as big. Something maybe like a slums area, a mall, Corporate complexes or such(Shadowrun)

Right there is where you will most likely fail unless you have access to an engine that can support it- My suggestion would be use something like Deus Ex to make this game.

Someone wrote:Think of this, it starts as a single player game and if it takes off, then it could become a MMORPG based in the future and not the medival times like the other 5 million MMORPGs.

www.Neocron.com - Nearly Dead
www.AnarchyOnline.com - Still going strong
Shadowrunmmo.com - Dead
Faceofmankind.com - Ressurected from the Dead - ie Was Dead.. now its back.

Its been done before. This isn't new.

I want to suggest to you to go and play the following games:
1. Neuromancer by Interplay - (I'm actually making a new version of this game- see my Signature)
2. Syndicate by Bullfrog - (this is HELL similar to Shadowrun on the SNES)
3. BioForge

These games will give you some excelent ideas as to how to make a Cyberpunk RPG.

Someone wrote:And what exactly does an "American RPG" consist of?

I think he's refering to GURPS Cyberpunk, Shadowrun and Cyberpunk 2020- PnP RPGs as opposed to actual video games.. If he wasn't then he must be refering to Western RPGs which are clearly different from Japanese RPGs.

Jan 28 2009, 6:59pm Anchor

sorry about the confustion, when I say American/Western RPG, I kinda refer to similar game styles that typically are made by an american team who's gameplay style is open ended ranging from plot to character development. Whereas most JRPG are pretty linear as far as the character development and story goes.

I like some of the styles of cyberpunk but then there are the ones that focus a little too far into the future and have ogres and elves running around. Dont get me wrong, I played a little of the PnP style Shadowrun before I played the Video Game Console versions and loved the game to death(Besides the magic part of it all).

I studied a bunch of different engines and mod tools out there and yes, Deus Ex was one of those that fits perfectly into the grande scheme of everything except the graphics are a little out of date. I do a lot 3D modeling in my free time and thats why I opt for a newer engine but I know that opting for an engine like Oblivion would take a lot of work redesigning all the models, texture and etc from the ground up for a sci-fi theme, but thats the beauty of the interweb, you can find anything.

The only thing that is stumping me right now from starting development of any sorts is I am trying to figure out a script that would lauch in Oblivion to change from the real world setting to a cyberspace like map. I had a couple of developers that play around with UT3 saying that it could be easily done using the UT3 engine but that would kill any computer in a busy city enviroment level because of the demands of that enging.

I am open to suggestions if anybody has em?

Jan 28 2009, 7:33pm Anchor
Someone wrote:Deus Ex was one of those that fits perfectly into the grande scheme of everything except the graphics are a little out of date.

www.offtopicproductions.com/hdtp
I worked on this project, I'm positive that Metche would let you use the models and Textures, also theres a mod called New Vision here on ModDB which updates the level textures, again I'm positive that Dave will let you use his textures as well. They meet fairly recent standards and use the new OpenGL hacks.

Someone wrote:Oblivion to change from the real world setting to a cyberspace like map

Replace Oblivion Gates with Cyberspace. I wouldn't use Oblivion or Fallout though, simply because they're buggy and can't do Cyberpunk enough justice (I mean Fallouts idea of Hacking is a random number generator lol). Deus Ex or UT3 is the way to go IMO.

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