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Sci-Fi FPS w/ RPG Elements (Forums : 2D Graphics : Sci-Fi FPS w/ RPG Elements) Locked
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Mar 29 2012 Anchor

Creyaolist
Genre: Sci-Fi Shooter (FPS)
Multiplayer: Yes (Up to 12 Players Online Co-op)

Story: A few years have passed since we have colonized and thrust our production of a living environment on the planet Creyaolist. Slightly different in atmosphere, according to our home planet Earth. Days are grey and dark, not the best place to live in, right? We decided to develop our own light sources, making this planet a circus light show. Even equipping all of our weapons with light flashing mechanics in case of survival, but their was nothing to be afraid of, until 41 years later. Now it's the year 2106 according to Earth, and something menacing has revealed itself. Branching too far out with our light sources and our environmental structures...they have notice. Thriving our technology and light sources in an underwater cavern, evading their borders and liberty. It was our fault, but we didn't know any better. We were only trying to adapt to the planet's environment and dynamics. Evolution in it's smallest form as we enhance our bodies with the covering grounds and what much we can make of with the planets oxygen level. We have created a system of genetics with our lab research team who helped evolve us as they enhance our DNA's, as well as weapons. Weapons of our current military generation are useless in power and effectiveness on this remarkable planet. We had to further advance our weapons into a new breed, known as AlienWear or AW. Changing up our vast majority of current technology, embracing with what the future is to hold for us. Especially if we're going to try to survive in this dark and mysterious planet that is now trying to haunt us for even moving in and trying to live here.Now these creatures...not just one, but many. Varied in all shapes and sizes, hunting each other or be prayed on by each other. This gruesome planet lives on the terms of "Hunt or Be Hunted", tactical and stealthy in their kills. These creatures are smart, showing signs of intelligence as they too adapt to their surroundings. Discovering new ways to hunt and pray faster. Now we are considered their next meal. No help...only just the colony we run with. It would take about 10 years for our Earth can even arrive at this planet if we ever try to get help. Luckily we have an operating military defense in the colony, knowing that their may come a time when we will need to fight for survival. That too included that we needed to further advance our weapons, our vehicles, our homes, our people, our armor, our resources, and everything in between.

Characters:
Commander Vandull / Oscar Vandull-
Beivania Rose -
Mill'Ina Rose -
[You will create your own character in this game.]

Level/ Environment Design:The world is a wasteland almost. Grey clouds, wide and huge mountains. Dark caverns and caves of all
shapes and sizes. There is no sun, so never is it any sunlight. Underwater caverns and caves in where the species begins life. The humans have adapted to this planet and built around the globe with high-tech buildings, surrounded by tons of lights to keep the darkness away. Light is one of the main survival resources besides weapons and water. The world is dark and surrounded by plenty of creatures, so carrying a light source is a must at all times.

Gameplay:FPS & 3rd Person ShooterAlien Tech & VehiclesSolo & Squad BasePuzzle SolvingPlatform ElementsDrop In/ Drop Out Co-op OnlineSingle Player & MultiplayerThe game in general is a single player experience, until you connect the game online. Once connecting online, random players may drop in or out of the game at any given time. Allowing you to make friends or join as allies in this adventurous Sci-Fi FPS thriller. Bringing you a weird and yet satisfying co-op and multiplayer gaming experience. With the random jumps in-game, players can set tournaments or set up for a co-op story experience.

Art:
The art of the game will have a realistic look. A blend of current technology and future technology. Not too sci-fi as we want the world to look like it's on the verge of evolution, small changes at a time. A unique atmosphere brought to life by the art, but at the same time gritty as it will be a bit of a horrid tone added to the game.

Sound & Music:Music will include opera's, techno, dub-step, and up-beat music to match the tone of the cut-scenes, actions, character emotions, ECT. All goes in to consideration with the progress of the story.

User Interface/ Game Controls:
- PC Controls
-
W, A, S, D - Character Movement
-Spacebar- Jump
Mouse - Move Camera Angle
Left Mouse Click - Use Primary Range Weapon
Right Mouse Click - Run/ Jolt (Hold while moving)
1~10 - Switch to current weapon's abilities
P - Pause Game Menu (Single Player Mode)
U, I, O - Use set Grenades & Explosives
C - Character Menu/ Weapon Progression & Upgrades

We are in need of concept artist who can flesh out the vision of the game. We are now at the conceptualize stage, so whoever joins the project has a say in the art design of the development process. We would like those who want to join as a hobby project, but to soon turn this in a career profession. Thankyou for reading!

Edited by: DeBraveMan

Mar 30 2012 Anchor

Probably should've put that this is a job request in the thread title- I was thinking "Why the hell is this in 2D?" and realized you were looking for a concept artist.

Mar 30 2012 Anchor

Yeah your right lol.

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