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Ninjadave
Ninjadave Aka Dave
Nov 2 2009, 12:42am Anchor

The idea is simple:

SaM (Share and Mod) is a way to use the Moddb system to better advantages.
I realize Addons are neat little adds to place into a game, but rather than a little add-in, this is a database of various things that modders/developers would find helpful, like editable models, textures, maps... ect.

More or less, its a collection of things you will allow for other people to use freely.
All the user would need to do it note who made the original file.

I had this idea awhile back but decided to refine it, thanks to a certain thread.

INtense! wrote:- Sprite / textures repository = great idea, though tons of competitors, still good potential exists

I have bundles of textures in my laptop, not to mention gigs more in my PC. I also was practicing modeling and have a handful of weapons and props and what-not laying around. I also have a bundle of various audio files and code snippets.
I was thinking if I have stuff laying around, maybe others have something useless to them but useful to other modders?

Naturally its midnight so I'm a little groggy but the architecture would be similar to this:

- Models
   > Blender
   > 3Ds max
   > Ect

- Textures
   > Completed Textures
      > Ground
      > Buildings
      > Ect

   > Unrefined photos
      > Ground
      > Buildings
      > Ect

- Sounds
   > Ambiance
      > Rain
      > Footsteps

   > Soundtracks
      > ...Ect

   > Ect
- Maps
   > Hammer
   > Sandbox 2
   > Ect

... And the upload form would be along these lines (Maybe add more?):

*File: {Mymodel.rar}
Texture Size: {1024x1024 diffuse, normal, spec}
Game that file is intended for: {Source}
*[ ] "I ensure this file is entirely original and of my own work... and I allow the community to freely use/edit my art."
*Required
(Main points of the upload form are the checkbox and the 'game that file is intended for', in case the said file is specifically for a certain engine.

---

What else goes along with this?

- I'd like to propose that these SaM files should be allowed to have 1-3 photos. I dislike the addon's 1 screenshot only feature, but I also don't think it deserves a 'profile' since that seems to be a lot to manage.

0 I do want to highly recommend some sort of rating/comment system, so that maps that crash on start-up won't frustrate dozens of modders to no end with no means of why its crashing.

---

Aren't these just like Addons?

- Nope! These are editable files and art assets that modders would find useful. Art such as 'Player skins' could be defined as a addon and a SaM file, but most other files would not.
For example, if you wanted to make an addon for Mech Warfare Co-op, a Torque project, you would need to make the addon as a DTS model file, a file that cannot be changed.
A SaM file would be the original model in the original program, possibly already ready for export.

What if the creator uploads something that isn't his?

- The agreement with the upload would uploader responsible. Anything against the terms of use could (and just may) result in a ban or taking down the said upload.

How will this be beneficial?
- This would save hours for modders without having to digging around texture sites and puts more art assets in the same place.

You linked to this thread, are you implying this should be a 'gold member' service?
- Nope, this is sheerly to help out other modders. Assuming the gold member service goes into business, gold members would get better download times and perhaps even a special comment box, so that gold member's comments are more stand-out than the rest.

Whatcha think?

--


"I feel like a couch on a Thursday."
DeviantArt-Ninjadave

SinKing
SinKing bumps me thread
Nov 2 2009, 2:49am Anchor

I guess a few legal issues would have to be sorted out, but in general the idea is very good. The problem lies always with "copyright". This collection would basically behave like a free Turbosquid (and who knows how many models were created with licensed software). So the original creator could find himself facing legal claims when his work is used by commercial projects. So, in order to make it work you would need to have tracking of ones' models. It's not just a download link, you'd have to register on the site and download models into your profile on the SaM site.

Also someone would have to authorize uploads otherwise people will put their half-finished and bad models online, spamming the site with bad quality. It would be difficult to set quality standards for such a site, as basically every upload would have to be viewed and authorized. I imagine a system like Moddbs (forum), might work, where new members can't post links, etc; you could check out the first upload of a new member and if it's good and clean he could be fully authorized and would not have to be watched.

There are a lot of strong points that speak for this idea. I often wondered myself why people would want to create the same set of weapons over and over, unless for practice. Wouldn't it be so much easier to share these models? ;)
This is the community aspect of modding. Unfortunately there are always selfish people, who don't stick to the rules. So, in order to create a database like that all legal issues would have to be ruled out and a solid administration system would have to be in place. Personally, I would welcome something like a SaM-site.

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User Posted Image

Ninjadave
Ninjadave Aka Dave
Nov 2 2009, 2:52pm Anchor
SinKing wrote:I guess a few legal issues would have to be sorted out, but in general the idea is very good.

This is sort of the touchy issue.
More than likely it will end up with a lengthy and precise Submission Policy for uploaded art assets. Kind of annoying but pretty much how it would have to be.

SinKing wrote:Also someone would have to authorize uploads otherwise people will put their half-finished and bad models online, spamming the site with bad quality. It would be difficult to set quality standards for such a site, as basically every upload would have to be viewed and authorized.

Hence the review system.
A very poorly rated gun model, for example, would receive low rates and would be less likely to be downloaded in the future. Not to mention it may have comments on why its poorly rated, which can be very beneficial constructive criticism (If only that would go perfectly to plan).
So, for example:
Jimi's super-awesome laser rifle thats been UV'ed, animated, and shined to perfection will be rated 4-5 stars (out of 5).
Ninjadave's 'found in the model bin' block pistol that crashes on start-up will certainly get 0-1 stars (out of 5).

Jimi's model will be noticed, while my block pistol more than likely won't be seen again.

SinKing wrote:There are a lot of strong points that speak for this idea. I often wondered myself why people would want to create the same set of weapons over and over, unless for practice. Wouldn't it be so much easier to share these models? ;)

Too true. Now mods won't have to suffer by having just unskinned Ak-47 rifles.

--


"I feel like a couch on a Thursday."
DeviantArt-Ninjadave

Henley
Henley Currently Occupied for Reasons Unknown
Nov 2 2009, 8:47pm Anchor

It could work it will just take a lot of man hours to make sure everything is up to scratch. Ill pass this onto Intense. Personaly i can see it working if it is its own thing on ModDB, not connected to anything.

--


If you don't understand my signature, shame on you!

Ninjadave
Ninjadave Aka Dave
Nov 2 2009, 11:45pm Anchor
Henley wrote:Personaly i can see it working if it is its own thing on ModDB, not connected to anything.

That's pretty much what I was trying to get at with the 'relating to addons' part, but I wasn't too clear with it.
Its what I get for typing that up at midnight.

... Which is funny, because its just about midnight right now.

--


"I feel like a couch on a Thursday."
DeviantArt-Ninjadave

INtense!
INtense! Change the game!
Nov 3 2009, 1:47am Anchor

Oh this would definately work, though repositories of this nature already exist, the potential and relevance for our site to also create something like this is high.

Its on the cards, however we have a few projects lined up first which we are going to explore before moving onto complex ideas like this.

--

Scott Reismanis
SUPPORT US: Store | Blog | Jobs

Ninjadave
Ninjadave Aka Dave
Nov 4 2009, 1:18am Anchor
INtense! wrote:Its on the cards, however we have a few projects lined up first which we are going to explore before moving onto complex ideas like this.

I appreciate it!

Until then I might just put some of my textures onto my profile for downloads and try to get more views than Henley. :duck:

--


"I feel like a couch on a Thursday."
DeviantArt-Ninjadave

Henley
Henley Currently Occupied for Reasons Unknown
Nov 4 2009, 7:04am Anchor
Ninjadave wrote:
INtense! wrote:Its on the cards, however we have a few projects lined up first which we are going to explore before moving onto complex ideas like this.

I appreciate it!

Until then I might just put some of my textures onto my profile for downloads and try to get more views than Henley. :duck:


I wouldnt be worried about me. There is one who gets a good 500 a day.

--


If you don't understand my signature, shame on you!

Nov 4 2009, 11:48am Anchor

I definitely see some potential ...

I just hope that people actually donate to it rather than hoard their models ... I'd probably donate some clutter models ... chairs ... lights ... whatever ...

Although I'd also hate to see a bunch of people who don't know what they're doing when it comes to modding download stuff and post it in their mod profiles like little trophies distinguishing their "progress" -_-

Ninjadave
Ninjadave Aka Dave
Nov 4 2009, 5:48pm Anchor

Ok, not to go completely crazy from thread to thread but...
Here is the discussion on the group formed for this. You can call it, more or less, an experiment.

This is the link to the group itself. (Once its Auth'd)

That would be a shame to see nice artwork being shown as 'trophy progress'.
In kind of a funny way though, those teams would be making progress.

I'd be a little proud if a mod team used one of my models as a trophy anyways.
I wouldn't be happy if they said they made it, but we've all seen what happens to mods who use models from say fpsbanana and try to get away with it...

I can recall an event of my own team where we needed a certain model, and it delayed us weeks until we finally got it and we could continue.
If something like SaM was up and running when I needed it, that would have been very helpful!

--


"I feel like a couch on a Thursday."
DeviantArt-Ninjadave

Nov 7 2009, 9:23am Anchor

Hey man,I just wanted to say that I never meant to pinch your post earlier on and if the reply that stated
that a similar topic had already been posted had provided a link to this post,I would have proceeded differently.
Like maybe working together for the same result. Sounds stupid now but I'm just sayin.... sorry.

--

It's a big sandbox we're playing in,room for everybody.

Wraiyth
Wraiyth That Guy Who Does Those Things With The Stuff
Nov 7 2009, 4:45pm Anchor
Quote:I can recall an event of my own team where we needed a certain model, and it delayed us weeks until we finally got it and we could continue.

Never heard of Placeholder Art?

Ninjadave
Ninjadave Aka Dave
Nov 7 2009, 9:26pm Anchor
Wraiyth wrote:
Quote:I can recall an event of my own team where we needed a certain model, and it delayed us weeks until we finally got it and we could continue.

Never heard of Placeholder Art?


It was a character model with a different set up. I couldn't model then, so we all had to sit around to get a player model with the correct set up.
I should have picked up modeling and did it myself with how long it took. :ninja:

I still think teams could benefit from a little extra help!

--


"I feel like a couch on a Thursday."
DeviantArt-Ninjadave

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