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Resident Evil: To Serve and Protect (Forums : Ideas & Concepts : Resident Evil: To Serve and Protect) Locked
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May 6 2004 Anchor

I know what you're thinking.

"Another RE:HL mod. Doubt it will survive"

What makes mine different you might ask?

Well, most of the team members are vetrens of the communities of those that have either failed or are in the process of failing at the task of bringing the RE universe to the HL engine. We've seen others' mistakes and believe we can learn from their "example".

Now about the mod itself. The first public release will be a multiplayer only portion that will allow the player to attempt to fend off different locals against zombies, via boarding up locations and fighting them when need be.

The point of the MP release is mainly to test out our engine and work out any kinks before we even begin on the SP.

The SP will be the story of the Police Officers of the RPD during the days leading up to and through the destruction of Raccoon City. I started an RPG to this affect some time ago and that's what we'll be basing the story off of.

Anyways, we are in need of:

-Several Modellers (Experience with characters is a must at this point)

-As many coders as the community can muster (like anyone else isn't trying in vain to find decent help in this area...)

-Animators, Animators, Animators. (Experience is necessary. Massive work is needed in this area.)

-Graphical Artist (textures, skins)

We have a site located at:

www.freewebs.com/retsp/news.html

You can contact myself, Chaossaber, at Chaossaber314@go.com

Thanks in advance for any help you guys can offer!

May 6 2004 Anchor

huh? you say-

Well, most of the team members are vetrens of the communities of those that have either failed or are in the process of failing at the task of bringing the RE universe to the HL


yet your positions are-

Several Modellers (Experience with characters is a must at this point)

-As many coders as the community can muster (like anyone else isn't trying in vain to find decent help in this area...)

-Animators, Animators, Animators. (Experience is necessary. Massive work is needed in this area.)

-Graphical Artist (textures, skins)


what are these "veterans" doing ?

May 6 2004 Anchor

Another RE:HL mod. Doubt it will survive.

bleh.

Chaossaber314
Chaossaber314 RETSP Team Leader, Disestablishmentarianist
May 6 2004 Anchor

Chaossaber314- Team Leader, Sound Artist/ Editor, Concept Artist, Graphical Artist
Seth Walker- Public Relations, General Consultant
Chris Redfield- Forum Moderator
Kennedyisazombied- Mapper, Modeler
VVesker-Mapper, Modeler
Lt. Kelly- Modeler
DarkRage(Chaos)- Mapper
M4pp3rl33t- Mapper
Temp- Coder

These veterens are doing quite a lot. Ya know, the link to the site was posted so its not like you couldn't figure that information out for yourself.

- Edited By Chaossaber314 On Thu 6th, May 2004 @ 8:10:56am

leilei
leilei The person who doesn't like anything
May 6 2004 Anchor

Then why do you need more people then? Work with what you got :|

Thursday-
Thursday- Freak out let it go!
May 6 2004 Anchor

Doubt it will survive. I mean RE:TE has had problems as it is, although theyre going strong and it owns the pants off any concepts I've seen so far. Like this one.

May 6 2004 Anchor

CheapAlert wrote: Then why do you need more people then? Work with what you got :|


my double has spoken :|

Chaossaber314
Chaossaber314 RETSP Team Leader, Disestablishmentarianist
May 7 2004 Anchor

Thursday- wrote: Doubt it will survive. I mean RE:TE has had problems as it is, although theyre going strong and it owns the pants off any concepts I've seen so far. Like this one.


You'd be wrong. I'm apalled that you'd compare a mod that's been operating for 5 years with only concepts to one that's been operating a month. They haven't even begun to start working on the SP which encompasses their whole mod. Its a joke and a travesty that they're hosted by PHL when its taken them a year after losing an entire team (until january, there was only a coder, a webmaster, and a musician).

And it really shows how much you know about their concept as it stomps all over the RE story which they wish to extend (ie. bringing back characters that died as if they never had and not in the zombification sense of the word).

Since you obviously haven't been to the forums and seen the outline for the concept you cannot even compare the 2.

As for everyone else, i already have a team. This has been established already, many times. I don't have animators, and I would like more of certain groups to lighten the load. If you can't help or don't have anything constructive to say (I.E. comparing the project to Resident Evil: The Escape) then don't post here.

I'd also like to kindly ask the Mods to delete any further posts that degredate this thread into something other than it was meant to be.

I'm looking for more help. If you can, e-mail me. If not, don't post here. If you think so little of the project that you won't even look into it by visiting the website, forums, etc. than you should have no problem ignoring it so that it doesn't get bumped each time you insult it.

--

Pez says:
hey choas, whats it like being a jew
Chaossaber says:
What's it like being an anti-semite?
Pez says:
I'm going to pretend to understand what that means

May 7 2004 Anchor

i think your in need of a mapper and a site designer.. probably one with flash.. :|

May 7 2004 Anchor

LOL, This mod will pwn Re:Te... and it wont die!

May 7 2004 Anchor

wow, a mod is operating for 5 years with only concepts :rolleyes: then i doubt that it will EVER be released :p

Chaossaber314
Chaossaber314 RETSP Team Leader, Disestablishmentarianist
May 7 2004 Anchor

carni wrote: i think your in need of a mapper and a site designer.. probably one with flash.. :|


Mappers, we're not in need of. The shots on the site were only WIP of 2 days of work.

I agree that the site format needs a change though. I made it quickly really as a placeholder, so we had a site.

--

Pez says:
hey choas, whats it like being a jew
Chaossaber says:
What's it like being an anti-semite?
Pez says:
I'm going to pretend to understand what that means

Thursday-
Thursday- Freak out let it go!
May 7 2004 Anchor

re:te has had loads of models etc built up, i believe they recreated it 3 tames, I'll have to ask laine, but well, your flame about RE:TE is poor. Just because your in charge of the mod, doesn't mean it will "own".

Your a bit new to the modding community =/ And probably the concepts behind RE and the creaters and what they wished to accomplish.

May 7 2004 Anchor

Dont bother Thursday.. just wait and see if anything gets released.. if it doesnt then.. hell weve lost nothing .. and if it does.. then we got something to test.

either way it doesnt matter unless your a diehard RE fan..

(which i used to be)

Thursday-
Thursday- Freak out let it go!
May 7 2004 Anchor

Heh. To be honest this won't interest many. An RE Prequel. Not a good idea as no one knows what Racoon City was like before that. There will not be much mod interest, but if they want to go ahead and do some crappy thing which will fall like all the other "examples" they're trying to learn from; go ahead. Just remember me when the mod does "die" or decides to switch to the HL2 engine and wait for that. Although that basically means lazy or dead.

May 7 2004 Anchor

Thursday- wrote: re:te has had loads of models etc built up, i believe they recreated it 3 tames, I'll have to ask laine, but well, your flame about RE:TE is poor. Just because your in charge of the mod, doesn't mean it will "own".

Your a bit new to the modding community =/ And probably the concepts behind RE and the creaters and what they wished to accomplish.


you really don't have a clue do you? there are 2 resident evil HL mods already out in the past 6 months and a 3rd one almost done. as for RETE, all the modders took their stuff with them when they left so all they have now is a couple of throwbacks (apart from the weapons but they've been done by so many mods they're nothing special). and you definitely don't know anything about the RE fanbase as there has always been tons of interest in all of the mods. we know plenty of what happened before +during the Raccoon City incident. do you actually do anything apart from whine all the time?

May 7 2004 Anchor

i think he gave up..
id post some more of my distaste but i dont really care for people who give up because of a few comments.. :/

May 7 2004 Anchor

I sense hostility from him off the start...I expect it to grow if he does post again.

I like the idea of telling the police story of Resident Evil, but I feel that that it is boring. It will be nothing more then them fighting off zombies. If you think about the story, the were in station, and they died. End of story.

I am almost finished off Resident Evil: Zero which is a prequil to the Resident Evil series, and it tells pretty much all we need to know. Making one from the officers point of view is like what Valve did when they created Blue Shift - they took a pretty average person and put him in the situation. The advantage they had was that they created the entire story. For you, because you are not Capcom it will be hard to incorporate an interesting enough storyline into these seemingly average people. The officers in the story series were no heros...it was the S.T.A.R.S. that truely did the work.

Honestly, I don't think I mind all these people creating Resident Evil mods, but I am concerned that there isnt enough story left to cover. If people were to create something else that happens in the future it would be spreading the story to thin. It is impossible to make a prequil now because of Zero's release. What makes RE unique is how all the stories fit into each other and there isnt much room for expansion.

**NOTE** Interesting fact --- The original creator for Resident Evil just wanted to create a zombie shooter but he was told that he had to create a plot in order to continue production. Now Resident Evil is THE name in Survival Horror and, I feel, leads plot driven series in the game market.

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Digital Punk Studios

Elemental Online

Chaossaber314
Chaossaber314 RETSP Team Leader, Disestablishmentarianist
May 7 2004 Anchor

Thursday- wrote: re:te has had loads of models etc built up, i believe they recreated it 3 tames, I'll have to ask laine, but well, your flame about RE:TE is poor. Just because your in charge of the mod, doesn't mean it will "own".


Right, I'm sure you can get in contact with Laine when her own team can't. The flame actually has facts behind it (where are yours?), I'm actually on that team as well and i actually know what i'm talking about unlike you. The only models the RETE team has anymore are the ones done by Brigadier Wolf from NS. He's been on the team for like 3 months. So that's pathetic if your trying to defend 5 years of nothing for 3 months of Brigs work.

And when did I say my mod would own. Someone tried to compare mine with RETE. I'm insulted by that. I'm not saying mine is going to be groundbreaking but it has to be better than that steaming pile. That shouldn't be hard to do.

But I digress. If you have no intention of helping than don't post. The more you insult my mod the further this gets bumped and the more people see it. Free Advertising.

--

Pez says:
hey choas, whats it like being a jew
Chaossaber says:
What's it like being an anti-semite?
Pez says:
I'm going to pretend to understand what that means

SethWalker
SethWalker Fanatic
May 7 2004 Anchor

DigitalPunk wrote:
I like the idea of telling the police story of Resident Evil, but I feel that that it is boring. It will be nothing more then them fighting off zombies. If you think about the story, the were in station, and they died. End of story.

I am almost finished off Resident Evil: Zero which is a prequil to the Resident Evil series, and it tells pretty much all we need to know. Making one from the officers point of view is like what Valve did when they created Blue Shift - they took a pretty average person and put him in the situation. The advantage they had was that they created the entire story. For you, because you are not Capcom it will be hard to incorporate an interesting enough storyline into these seemingly average people. The officers in the story series were no heros...it was the S.T.A.R.S. that truely did the work.

Honestly, I don't think I mind all these people creating Resident Evil mods, but I am concerned that there isnt enough story left to cover. If people were to create something else that happens in the future it would be spreading the story to thin. It is impossible to make a prequil now because of Zero's release. What makes RE unique is how all the stories fit into each other and there isnt much room for expansion.


Actually we're not pulling a Blue Shift. This mod will have story behind it too. It shows the cops activities between days, before they were holed up in the RPD as well as during the attack on the RPD. We're using the files from the game, as well as maps and stuff to plot this out. If you want to see the story we're going by, check out the role-play. =) This will be posted in the forums shortly =)

As for the role-play, we're being really accurate. We aren't making up any bullshit possibilities. We plan to make this someone will enjoy reading, and with the proper help, playing as well.

--

Now why is everything moving in slow motion;
I'm in a whirlpool swept up by your ocean;
You pull me down and I drown when I look in your eyes;
You're a mystery that I don't understand now;
You've got magic falling from your hands now;
I can't figure it out going out of my mind;

"I make Public Relations fun!"
The Diary- a S.T.A.L.K.E.R. Modification

GrotK
GrotK Mr. Bloke
May 7 2004 Anchor

Thursday, I'll give you a bit of a tip: if you know what you're talking about, then by all means say what's in your mind. But if you don't, don't post.
The plot surrounding RE:TE is fairly poor (from what I've seen and from what their team members have told me), possibly incorporating characters already dead, as someone said.
And your "ill have to ask laine" and "although RETE is going strong" lines gave me a laugh. Can you really contact her, when most of her team can't? And don't you know that those models are recent?
I apologize if I come across as rude. But sometimes I tend to point out the obvious (in this case, it wasn't that obvious, I'll grant you that) like that.

- Edited By GrotK On Fri 7th, May 2004 @ 4:24:47pm

Thursday-
Thursday- Freak out let it go!
May 8 2004 Anchor

Oooh apparently I'm hostile, I see alot of hostility against me. As for Laine, try IRC, I've seen her there quite a bit. Also GrotK, most her team can contact her, the wonders of IRC. Incorporating "dead characters" is not a bad idea, as it will be like a nostalgic version, also I agree entirely with Digital Punk. RE is over used now, wasn't bad when mods first started appearing.

As for the "RE Mod Community" ... The only decent mod I have seen made was Return to Racoon City ... made on various editions of the Q3 engine, last time I heard they went SoF.

Oh and Seth "We're using the files from the game" I hope you have contacted Capcom and got a signed piece of paper delivered to your house/work place saying that is legal?

May 8 2004 Anchor

how can you use files from the playstation game.....?

To Seth - Really, you are 'pulling a Blue Shift' - It did have a plot too. What I was saying is that you are creating a mod based on the 'unimportant people' of the series who did nothing more then die. If they do something great, it wouldnt be following the plot. As well, bringing back dead people from the game also destroys the plot that already exists. I know the RE plot, all you have to do is tell me where in the timeframe it lays, which you have.

What I am getting at is that RE:TE is not a fan-created installment into the series - it is just a game INSPIRED by the Resident Evil series. Make sure you understand that and tell people that as well. If you do, then people have very little to complain about. "It isnt supposed to be accurate, just a fun trip down memory lane for RE fans." As well, a well stuctured sentence like that is much better PR then what I am seeing in this forum. If I acted like that, I never would have got my mod off the ground - and I like I said, I like Resident Evils games so heed my advice. Start acting more mature then the people posting in this forums and you will get support.

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Digital Punk Studios

Elemental Online

leilei
leilei The person who doesn't like anything
May 8 2004 Anchor

DigitalPunk wrote: how can you use files from the playstation game.....?


PC ports

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<  insert subject games here  >

Chaossaber314
Chaossaber314 RETSP Team Leader, Disestablishmentarianist
May 8 2004 Anchor

No, we're not referring to actual files. We're referring to the files (as in file cabinet) that you recieved in game like the Police Memorandom, and what not that told you what happened before Leon and Claire arrived..

And saying all they did was die is like saying the same thing about the Alamo.

There is a story to tell here, and we plan on doing it. Trust me, when I say it is interesting. Leon and Claire arrived after the fighting ended. You actually get to participate in the fighting.

I mean going into Blueshift, how many scientists did you think were still alive? And yet (POSSIBLE SPOILER) many did as did Barney Calhoun (though not a scientist obviously).

And anyone that says that people will not be interested in what the little people did (though the defenders of the RPD who held out for several days were anything but little) is simply wrong. Just look at the success of Outbreak.

For all you knew going into that one, everyone died accept the heros. Again, many of you are just making blind assumptions.

What I am getting at is that RE:TE is not a fan-created installment into the series

Accept for the fact that this is exactly what RE:TE is suppose to be.

Give it a chance or move on. I don't care for your insults (though not everyone has been insulting) and they're not going to waver myself or my 10 team members (since I just added an animator and a texture artist). We're going to keep pressing on. Help or don't. It doesn't really matter. My team is getting quite full ;)

- Edited By Chaossaber314 On Sat 8th, May 2004 @ 4:20:38pm

--

Pez says:
hey choas, whats it like being a jew
Chaossaber says:
What's it like being an anti-semite?
Pez says:
I'm going to pretend to understand what that means

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