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Red Alert 3 Sinking Dead Units | Locked | |
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Jun 26 2013 Anchor | ||
I want to know if you can stop dead units from sinking or increase the time before they sink into the ground, I just want to make this look realistic. I have a Very High-End PC, so I have really nothing to worry about performance wise. Edited by: ||||||||||||||||| |
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Jun 28 2013 Anchor | ||
Sorry a simple cut and paste reply.. from alienhunter about a tib wars edit (yes you can also edit RA3 in the same manner) ---edit end of that person statement and begin my simple statement: -- Stress is when you wake up screaming & you realize you haven't fallen asleep yet. |
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Jul 4 2013 Anchor | ||
So RA3 should be similar? |
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Jul 5 2013 Anchor | ||
Essentially the coding would be almost exactly the same , most not all of the tools i have encountered for RA3 have had very little needing changed to work with c&c 3 tiberian wars from big file extractors to random map generators to ip address lan changers , theres even a RA3 compiler that bibber made from RA3 to work with c&c 3 tib wars. -- Stress is when you wake up screaming & you realize you haven't fallen asleep yet. |
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Aug 31 2013 Anchor | ||
What file to edit? I can not find any XML files. |
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