| Posts | ||
|---|---|---|
| Red alert 3 modding (Forums : Coding & Scripting : Red alert 3 modding) | Post Reply | |
| Thread Options | ||
| Aug 10 2009, 11:20am Anchor | ||
|
Hey, was wondering how i could add new particle effects to vehicles ingame, also is it possible to make your own bade defenses and how? thanks for the time. |
||
|
|
Aug 10 2009, 2:17pm Anchor | |
|
i know they are both possible but I dont know how for the first one now the second one is easy....what I do is typically copy an existing base defense put it an a data file for your mod (RA3 MOD SDK > Mods > [your mod folder] > data <-- put it here) remember anything you edit should go in the data file and do some coding and editing in that file...the weapons file....special powers template...ect ect...then add your unit to the struture build bar by doin two things first going to going to RA3 MOD SDK > Sage XML >Global data > LogicCommand and then add (it doesnt matter where as long it is not inbetween another logic command)
Next go to RA3 MOD SDK > Sage XML >Global data > LogicCommandSet (dont forget to copy into your mod data file!!!) then insert under the MCV (or wherever you want it built...) array of code that starts with
then go RA3 Mod SDK> Mods > samplemod and copy Mod.xml (not .str) to your data folder in your mod data file and delete everything from
do that for all files you edit then for the in game description go to the mod.str file (copy it in your folder) and replace "AlliedGunshipAircraft" with [basedefense] and anthing in quotes with the description if nesscary add some more Desc: commands and PRESTO!! new base defense! (works with all other units as well!) (replace the name of [basedefense] for what you name your base defense dont keep the brackets) (you probably know this but for those that dont know...) and it bears repeating...ANYTHING YOU EDIT goes in your mod file under Data (you probably have the data file made but still....) Hope that helped-Nerdling -- good sir...... |
||
| Aug 11 2009, 12:14am Anchor | ||
|
thank you kind sir, appreciate your help. Havent been modding for long so im new to somethings i kno how to make my own tank but i wish i could find out how to edit existing tanks without adding a new one, sad thing is there isnt very many tutorials for the red alert 3 mod sdk so far but im sure in the future there will be more. |
||
|
|
Aug 11 2009, 1:26am Anchor | |
|
hey i am new at this too.... i would post a link to help you but....cant for a little while (i'm new here so cant post links...yet....) so just look up hooked on cnc RA3 Mod sdk guide...hopefully that will help....otherwise i would send you the link but... -- good sir...... |
||
| Aug 11 2009, 3:40am Anchor | ||
|
Ah, ive been to this sight before and went over the tutorials probably 3 times now, i got a lot of things working like my own tank and repair drones and tried changing the weapons, i gave the my tank "Arsenal Tank" the shogun battleship main attack. It looked so cool but i couldn't get the tank to move towards enemies when i clicked on them also when enemies got close enough the tank wouldn't shoot but if i did a force attack it would work fine. Ive added new multiplayer colors which was easy and been working on the weapon.xml file but it seems like no matter what i change for my tank settings it doesn't work, im thinking maybe its cause i don't have a mytank file in the weapon.xml its just alliedantivehiclevehicletech1. just let me kno what kinda things you would like to change aswell and look for more tutorials for advanced codding. |
||
|
|
Aug 11 2009, 3:58am Anchor | |
|
thank god, its good to finally see a question answered directly instead of a 'we wont make a mod for you' type answer posted! good luck to you both! --
|
||
|
|
Oct 18 2009, 6:14pm Anchor | |
|
anyone know if there is a way to add the veterancy promotion tech structure's (the veteran academy) ability to another structure like the allied tech structure (defense bureau)? i cant seem to get it to work, i tried copy/paste the ability itself and adding the kindof take +Grants_veterancy but it still doesnt function. also if someone could help be add anti air rockets to the assault destroyer that dont fire out of its turret id be very grateful. |
||
Only registered members can share their thoughts. So come on! Join the community today (totally free) and join in the conversation.