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Project Outbound (Forums : Recruiting & Resumes : Project Outbound) Locked
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Aug 23 2012, 4:42am Anchor

Hello all,
We are working on''Project Outbound'' an mmo for the unity 3d engine. 

Setting:

In the late 1920s, an alternate Earth has discovered a passage to a new world, called “Outbound”. The entirety of the game takes place on the strange and dangerous world of Outbound.The idea comes a bit from the Bermuda triangle. Ships sunk and never found back. We thought of something similar. In our earth, ships and submarines sink (pulled down) and never found back. The reason is that there lies a portal very deep on the bottom of the sea. Kind of a wormhole that pulls everything inside him. This portal leads to a lake on another planet that looks like earth. Because this takes place in the 1920's, the style on the new world calles ''Outbound'' is the same. Only this world has alot more rainforest. This will create a cool style of 1920 styled building in a forest.

What do I control?

Players control one character in a ''over the shoulder'' view, who typically starts out as a colonist or recruit in the new world.Why create this game?Because we can. Because by taking better advantage of interactivity, we won’t just tell awesome stories, but allow the players to be key agents in telling their own stories.

What is the main focus?
Exploring a massive new frontier, gathering resources, crafting, and carving out a name for yourself among the competingExploration - as a new, untamed world, Players are primarily trying to discover the potentials of Outbound.Story - Outbound is a world in turmoil. Players will find themselves pushing different story arcs through their actions, which will affect everybody.Crafting and building

Target aim:
The game will be free to play with some micro transactions for membership or additional content. 

Compensation:

We are a hobby project and we are working on this project with passion. Because we don’t got a budget, we cant offer you a monthly payment. Of course when the game is going to make money, the members will get there share for the work they have done. At the moment we are working at the ingame world. We are creating a jungle and making a city as the starting area. Also we are making ingame character.

Recruiting:
- Network Programmer
- Gameplay programmer
We would like to recruit a programmer who can help us with the basic gameplay elements. Creating a gui, inventory, quests etc.

Also have a look at our Game Design Document: Docs.google.com
Contact details:Mail us at projectoutbound@gmail.com

Here are some pictures of our work:

Edited by: Morexx

epicbox
epicbox Mastermind
Aug 24 2012, 7:58pm Anchor

Woha! This is looking GREAT! Also, nice GDD, hard to see one of those these days.

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Are you in or out?

Aug 25 2012, 2:58am Anchor

Kudos for creating something that isn't yet another Tolkien knock-off!

The idea sounds very interesting. And judging by the concepts, models and design document you've shown here, I'd say you guys are probably the best to pull it off.

Good luck.

--

I snark, therefore, I am.

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Aug 26 2012, 12:48pm Anchor

Thanks for the compliments guys :)
All talented people are welcome on our team.

Edited by: Morexx

Oct 29 2012, 4:32pm Anchor

Sounds and looks nice!

iQew
iQew Concept Art
Oct 29 2012, 6:08pm Anchor

I doubt that you have the permission to use neither Tom De Vis work nor Siamak Roshani's.
Tomdevis.com
Siamakcgm.cgsociety.org 

Edited by: iQew

Oct 29 2012, 6:22pm Anchor

actually we do...

iQew
iQew Concept Art
Oct 29 2012, 6:37pm Anchor
Morexx wrote:actually we do...

He proved me wrong, the shown material was indeed created for the project/permission was given. I apologize. Render looks beautiful by the way, big praise to the artist.

Best wishes
Kjell

Dec 4 2012, 3:52am Anchor

Have a look at http://www.facebook.com/ProjectOutbound for our facebook page! (Like please :) )
Also 3d modellers for organic and non organic models are welcome in the team.
Mail us at projectoutbound@gmail.com or PM me

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