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Programming Languages & Demands on a Producer | Locked | |
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Sep 12 2004 Anchor | ||
Hello there. I was surfing a web site, www.dperry.com (which I have been frequenting for years and also a part of the community), and I found a couple of things that might interest some people. I discovered a large list of programming languages that might interesting coders and aspiring coders. I have also found a large slideshow that Dave Perry made for GDC (Game Developers Conference) 2003. I hope this interests you: (Taken from Dperry.com . Copyright its respected owners and writers) Mark Moraes' Great Big List of Programming Languages and Stuff Hello, dperry.com readers. I'm back with a gigantic list of programming languages. For some reason, the links have progressively evolved from programming languages to David Hasselhoff. Don't ask me why. I suggest letting it be. If you have any comments, please feel free to e-mail me at mmoraes@rogers.com or leave a post at DPFiles.com (or even check out my shameless plug website at Members.rogers.com). If you're interested in gaming, these links will definitely inspire you to force a round peg in a square hole. I'll start off with the programming, then AI, then finish off with David Hasselhoff (fortunately, in that order of importance). BTW, my next article will be entitled "Write Things Down" - turning ideas into achievable goals. I see a lot of refreshing thoughts floating around in the forum. Hopefully, the next article (unless I lose what I wrote down… the irony) will make gamers realize the importance of writing things down. Take care, and here are the links. Programming Languages The Pizza Language Tutorial - A Java extension to: Generics (aka parametric polymorphism), Function pointers (aka First-class functions), and Class cases and pattern matching (aka Algebraic types) Simkin is a high-level scripting language, which works with Java or C++ and XML. Sather - Object Oriented Programming Language Suneido - Database Software and Programming Language Java - Well, Duh. Programming Languages for the Java Virtual Machine Jbuilder is a cross-platform environment for building Java applications Haskell is a purely functional programming language MiniSQL (or mSQL) - a light-weight SQL Database engine technology Everything you need to know about Logic programming, but were afraid to ask Unofficial Guide to Lego Mindstorms A free Prolog programming software Visual Prolog - freeware POPLOG is a free, open source, multi-language software development environment Pike - a dynamic programming language with a syntax similar to Java and C ANTLR - a language tool that provides a framework for constructing recognizers, compilers, and translators from grammatical descriptions containing C++ or Java actions Articles for Inspiring Game Developers How to design a magic system for role-playing games (not the end all) Languages, Languages, and more Languages… oh my! Catalog of Free Compilers and Interpreters The latex project - it's not what you think. A document preparation system for high-quality typesetting Watch out Latex. Here comes Lout! Getting Informed on C++ - documents and sources GTK+ is a multi-platform toolkit for creating graphical user interfaces Go To Statement considered harmful so beware of the Go To. Qt - another C++ GUI/API Primitive Types considered harmful. I knew that. Calling COM Objects with Smart Interface Pointers Javaonthebrain - Neat Java Games (see Applets) Advanced Character Physics - physically based modeling which is well suited for interactive use The comp.compilers newsgroup - it's been around since 1986 CxImage is a C++ class to load, save, display, transform BMP, JPEG, GIF, PNG, TIFF, MNG, ICO, PCX, TGA, WMF, WBMP, JBG, J2K images. A Forum about Game Programming in Java Mono Project - an effort to create an open source implementation of the .NET Development Framework. Game Tutorials - Needs no introduction (well, it's about game programming) AI Unreal Creature Care and Feeding Guide BotKnowledge is a great site that has a lot of neat links about AI bots Back-Propagation for the Uninitiated MindRover - Intelligent Robot Simulation Strategy Game (whew!) Their Goal is to catalogue Every Game AI Article Artificial Intelligence & Computer Games Research Stuff SpeechStudio Suite is a complete set of tools, utilities, and controls for rapidly constructing, integrating, or prototyping speech and telephony applications written with VB.Net, C#, Visual Basic or Visual C++. AT&T Natural Voices Demo - realistic human-sounding synthetic speech system Rendering, Animation and Modeling Gallery Geometric Algorithms for Modeling, Motion and Animation Rigid Body Simulation Tutorial Orisinal - neat games The Indie Game Jam is a yearly game design and programming event designed to encourage experimentation and innovation in the game industry Steering Behaviors For Autonomous Characters --------------------------------------------- Here is the slideshow with a lot of information about producing and the aspects of it (just to show those guys who think someone who is a producer doesn't do anything but serve coffee): Dperry.com I hope you guys enjoy these articles, because they sure did interest me - Edited By Yun On Sun 12th, Sep 2004 @ 10:27:10am- Edited by Sajt on Sept 25 to fix the excessive newlines |
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Sep 13 2004 Anchor | ||
this seems to be really useless information... --
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Sep 13 2004 Anchor | ||
Thanks for your input, loser |
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Sep 18 2004 Anchor | ||
No, really? what is this list about? In this community the programers you will find are mostly likely interested in programming mods and information on this isn't isn't really helpful at all... prolog... who uses that? and why is boards of canada included? are you just trying to increase your post count? --
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Sep 18 2004 Anchor | |
i think the list is a pretty cool idea actually, its got links to stuff on pretty much anything you could imagine, pretty fascinating stuff some of it -- ___________________________
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Sep 18 2004 Anchor | ||
Tarbash, don't be ignorant. Not everything on here has to do with mods. In fact, all of this is so that potential programmers can learn of what goes into a game, not just a mod. Besides, maybe you want to tweak AI so they behave differently, or add shaders or whatever to the mod to make it look more interesting. This is just for those looking at a job in the game industry, and not just the modding community. I think it's a great find, and I've enjoyed looking throughout the list. -- "He who fights with monsters might take care lest he thereby become a monster." |
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Sep 18 2004 Anchor | ||
Karuto:
Moddb:
Wow, that narrows it down |
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Sep 18 2004 Anchor | |
Hey, what do you code mods with? Programming Languages! Same with games and game engines. There is nothing wrong with this thread, its interesting, if you guys have a problem with it, don't post. Simple as that. Anyway, I can't find any mention of D! |
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Sep 18 2004 Anchor | ||
Here you go, SCM: Digitalmars.com -- "He who fights with monsters might take care lest he thereby become a monster." |
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Sep 19 2004 Anchor | |
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Sep 25 2004 Anchor | |
Thanks boy |
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Oct 11 2004 Anchor | |
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Oct 11 2004 Anchor | ||
Don't really see what this has to do with Programming or Producing, but okay -- "He who fights with monsters might take care lest he thereby become a monster." |
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