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Programmer - Looking for Project / Artist to team up with | Locked | |
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Jun 8 2010 Anchor | ||
Quite extensive experience, just looking for a hobby project at the moment to fill void/boredom. I would prefer to just find an artist / couple of artists to team up with rather than join a project mid-development. Have an 'engine' that i've been working on, features as follows;
They may seem a bit all over the place, but i just wrote them down as I could think of them. There is a lot more to the render system but I could go on for quite a while.. My game 'engine' is not really set to any specific genre, I feel it's at the point where I choose it to become an fps/rts/tbs etc. I'm not fussed about specifics at the moment, would like to find someone interested and getting something started, then fleshing it out.
If you are interested shoot me a message, I can send you screen shots and possibly a small demo ( stripped of most assets, as the development folder is quite large ). Would prefer artists or any that can offer something tangible to a project/game, rather than just 'idea' guys, no offense! EDIT: removed various links to libraries used in my software. Won't let me |
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Jun 8 2010 Anchor | |
Im interested in seeing/hearing more about your engine. How long did it take you to get this far? |
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Jun 8 2010 Anchor | ||
Six to seven months on & off. |
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Jun 8 2010 Anchor | ||
Hello there LGSS. There's a mod for Half-Life 2 called "Jurassic Life", been in development for about 4-5 years now. They are currently in need of some programming assistance. They already have some programmers on their team I believe, so that would be perfect for you! If you're interested in applying, register in the forum and post in the "recruitment" section. Best of luck! Their website ----> Jurassic-life.game-lab.com <!--Session data--> |
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Jun 8 2010 Anchor | ||
LGSS you interested in helping out on a Unity engine RTS project? |
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Jun 9 2010 Anchor | ||
I forgot to mention that it uses Nvidia's PhysX for physics. Currently has terrain collision, actor/entity roaming and collision. @jimmy: Unfortunately i'm not looking to join a mod, i did work on mods way back in the day '96 - '00 Quake2/Quake3 @ServoIS: Your RTS project sounds interesting, but i would rather not use an existing engine, despite the benefits. I want the freedom to implement new features as the hardware arrives rather than wait for patches etc. Would also like to continue developing my engine. |
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Jun 9 2010 Anchor | ||
I would love to work with you and your engine and maybe do a small team or a dynamic duo with you. Add Hbowen2965@hotmail.com to msn or email my scrapbook for meshes is here:https://s152.photobucket.com/home/hboybowen my stuff is mixed my most recent uploads but doesn't show my current skill set at all are the first 2 pages but these are all old I am just not up for a demo reel of the best of the best I have yet which aren't on there btw but check out my stuff I most do a Maya zbrush workflow. |
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Jun 11 2010 Anchor | ||
Sent you a message. |
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