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Problem in texturing a model for general zero hour (Forums : 3D Modeling & Animating : Problem in texturing a model for general zero hour) Locked
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Jul 17 2013, 4:40pm Anchor

Hi.Now i have an another problem in texturing.
This is the orginal model:

But when i import this model in gmax(Renx) and put that texture on it i see this problem:

what should i do in texturing this model to fix this problem ?

Anyone who could help me fix this problem I'll give it a very good and nice model :

This model is for general zero hour with W3D format.

Phonix missile:

The real picture :

Edited by: sina74

Cryrid
Cryrid 3D Artist
Jul 17 2013, 4:50pm Anchor

You'll want to search for Gmax + Alpha channel or Alpha transparency

Jul 18 2013, 8:59am Anchor

It seems like there should be alpha channel that controls the transparency of the texture. The texture file probably has it properly set up, but it isn't loaded within Gmax program. You need to find the setting to tell the program to load and use the texture image alpha channel for transparency. Usually it's somewhere in material options where you load the texture in the first place.

Jul 18 2013, 10:12am Anchor

Thank you very much Cryrid . My problem was solved your help . I must have used from Alpha transparency.

Do you want the F14 Tomcat model Cryrid ? If you want this model i will upload this model and send download link for you (
Private Message).

shadowflar3 wrote:It seems like there should be alpha channel that controls the transparency of the texture. The texture file probably has it properly set up, but it isn't loaded within Gmax program. You need to find the setting to tell the program to load and use the texture image alpha channel for transparency. Usually it's somewhere in material options where you load the texture in the first place.

Hi shadowflar3 . Also, thank you. But the the cryrid replied earlier. Nevertheless  I'll give you the model also if you want.:)

Cryrid
Cryrid 3D Artist
Jul 18 2013, 11:27am Anchor

Nah, my advice wasn't meant to be rewarded. Thanks though.

Jul 18 2013, 4:26pm Anchor

Another problem.when i export this model in w3d format i see my previous problem again :


After I search on the Internet understand that i must do the alpha transparency in Renx (a special program on the w3d models configuration - Renegade Public Tools ). How to do it ? :(

Hooray.My problem was solved.I must have used from this method :

thanks from everybody that helped me to solve this problem. :wub:

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