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| PCZ Studios: Psychosis - Rendered Maps | Locked | |
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| Jan 28 2012, 4:19pm Anchor | ||
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Just a few renders of our map from our up-coming game, Psychosis. Let us know what you think!
Edited by: PczStudios |
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| Jan 28 2012, 10:58pm Anchor | ||
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Very interesting aesthetic, but I hope that its played up a bit for these renders. If this is how things look in-game... I don't know it's kinda of hard to tell what's going on. Still looks very cool though. What engine is this? -- Whizzard wrote:Uninformed? Maybe in USA and some undeveloped or dictator ruled countries |
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| Jan 29 2012, 1:25pm Anchor | ||
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Thanks! This is more or less the same as what it will look like during actual gameplay, with just a few minor lighting adjustments. The viewing angle also will be from the main character, so hopefully the details will be easier to absorb. We are currently using the Unity game engine. I'm glad you liked it though! |
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| Feb 5 2012, 11:11am Anchor | ||
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Very nice renders my only suggestions are populate the scenes a little more and present renders using the rule of 3rds. Remember presentation should always encompase depth Fground, mid and BG. Film and game presentation 101 |
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