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Paid Source Engine Modder (Forums : Recruiting & Resumes : Paid Source Engine Modder) Locked
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Nov 12 2014 Anchor

Experience: 2+ years
Work Hours: 40+ Hours a week
Compensation: Hourly / Wage Negotiable
Contract: Independent contractor with opportunity for hire

Description:
Gaming Grids, Inc. is looking for an extremely dedicated SOURCE ENGINE MOD specialist interested in creating competitive game modifications for SOURCE games such as CS:GO, Team Fortress 2 and DOTA2. We have partnered with one of the biggest brands in the gaming industry to bring the world a next-generation casual and competitive tournaments and challenges platform and are seeking talented professionals to fill positions in our expanding company.

Your tasks would include:
* Creating a “Pro Mod” with established feature sets for the games mentioned above
* Report daily and directly to the IT & Engineering Team Leaders
* Document all processes and methodologies used to create the mod
* Generate weekly status reports
* Assist in drafting and execution of Quality Assurance for developed systems
* Adhering to strict deadlines and hitting set milestones

Required Qualifications:
* Experience creating mods for the Source Engine (SourceMod / SourcePawn) and/or C++ experience with interactions within Source Engine
* Ability to complete your work in a timely manner and adhere to specified deadlines
* Willingness to utilize proprietary in-house time tracking systems
* Communicate clearly and effectively and to work well with others in a production environment

Bonus Qualifications:
* Proficiency in Microsoft .NET Framework (specifically C#), and/or experience in native C/C++ development
* Experience working with development team members in a SCRUM environment
* Experience utilizing Microsoft Visual Studio and Team Foundation Services
* Knowledge of any other game engines such as the Unity Engine, CryEngine, Unreal Engine, IW Engine, id Tech 6, etc.

We'd love to hear from you, so please send your resumè to careers@gaminggrids.com

Edited by: Robert.GamingGrids

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