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Nektonik - a whimsical life simulation game | Locked | |
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Aug 12 2015 Anchor | ||
Hi everyone, I would like to share with you my new game. Nektonik is a life simulation game with unique aesthetic and visuals. You control a microscopic and frail aquatic organism called a Nekton, and you follow its most amazing journey as a species.
In each level you need to grow your Nekton to a specific size. To grow larger, you can defeat other organisms and capture the parts they leave behind. Once attached to your Nekton, these parts integrate completely - some offer more speed and agility whereas others grant you new abilities. Once a level is completed, the Nekton you played with is left behind. It has gone through its life cycle and was just a link in the long chain of life. It must now pass on its genes to the next generation, making it possible for its descendants to thrive and eventually dominate the world of Nektonik. The world of Nektonik is non-linear and divided into linked stages that can be revisited over and over. These stages hide many secrets, some have puzzles to solve whereas others have areas that can only be reached as you gain new abilities. Please visit the IndieDB page or the official website if you would like more information about the game. A playable web-browser version is also available! Feel free to try it out and let know what you think! Feedback is very welcome, be it positive or negative. Thanks for helping and supporting the development of Nektonik I have just updated the playable Alpha for the game. As before, you can play it now in a web browser (Unity Web Player) here: Nektonik - Playable Alpha (Unity Web Player) Although I fixed tons of little things here and there, here are the main changes for this new version: • improved controls (still needs work) As always, all the feedback is welcome, be it positive or negative. As a bonus, here are new screenshots from the game Thanks for your help Edited by: squidbeam |
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