|Need your help about Texturing model and animation||Locked|
|Jun 11 2013, 12:03pm Anchor|
i build a few models and enter them to game
my models havent texture
and about animation
one of my models is AA truck with missile system
truck deploy at place and after deploy lancher come up and start rotating
now need your help about lancher system and missile system animation
|Jun 14 2013, 7:21am Anchor|
Well, there's no tutorial about creating textures. You have to practise, a lot. Basically, this is all about training and increasing your 2D graphics skills.Also, you didn't tell, which application would you like to use. Probably, the best choice is Adobe Photoshop - it's not as simple as GIMP, for example, but when you get it - creating graphics will be a pleasure. Trust me.Now - the textures. As I said, there's no tutorial about textures, generally. You can find some articles about creating your own patterns and using filters, but the best way to make a texture is editing a photo. In brief - you load your image to Photoshop, or any other tool, edit it (adjust it, add some colors, blah, blah blah - all depends on project type - here, you just have to feel it) and, if you want, make it tiling. It works for all wall, ground, floor etc. graphics.More complex textures - like clothes (or any other thing with "built in" shadows and lights) need more work - here I'm not able to tell you, what to do. There are many ways to achieve your goals. Try to experiment, learn about functions and tricks in your graphic software and, again, practise.The truth is, it's like a... Riding a bicycle - when you once get it, you'll be able to do whatever you want. Know your software and after a while, it won't be matter, what kind of project you're working with (texture, wallpaper, poster etc.).
And the most importang part - have fun with it! It's all about enjoying your work (then, it's easier to learn anything).
By the way, sorry for any language gaffes, it there were any. I'm in a rush, so I'm writing faster than thinking. At least, I hope I've helped.
|Jun 14 2013, 11:54pm Anchor|
tank you for answer
i work with 3dsmax
and modeling ended but need texture
how make a texture for my model on 3dsmax??
|Jul 5 2013, 7:20pm Anchor|
Have you UV mapped your model yet?
|Jul 5 2013, 9:18pm Anchor|
Look for a UV mapping tutorial.
mikejkelley Dream Caster
|Jul 7 2013, 3:11am Anchor|
There's plenty of texturing and texture creation tutorials. Search youtube, alternately, I highly recommend digitaltutors.com though there's a subscription fee, it's well worth it.
As for the truck animation, it will probably need to be done in code. You'll have the truck and missile battery modeled as separate pieces and then use a "look at" type script to orient the missile battery at the plane and then a "go to" script for the missile. In Unity using playmaker it's trivial.
|Feb 5 2014, 10:42am Anchor|
Firstly all this is a Plain guess as you need to be much more specific when your talking about this stuff.
Once you have the correct format YOU WILL NEED TO KNOW WHICH GAME YOUR MODDING /ENGINE your using .. example
SAGE engine would require you to select the GAME Shader by applying a Direct X material to your model then selecting your Shader in the SDK directory
Another Example UDK 3 : easy to export un textured model then import the .dds to the engine and make a material (in UDK) that references the .dds into the diffuse slot. (then apply the material onto the model)
Stress is when you wake up screaming & you realize you haven't fallen asleep yet.
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