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Need your help about Texturing model and animation | Locked | |
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Jun 11 2013 Anchor | ||
Hi friends i build a few models and enter them to game my models havent texture and about animation one of my models is AA truck with missile system truck deploy at place and after deploy lancher come up and start rotating now need your help about lancher system and missile system animation anyone help? |
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Jun 14 2013 Anchor | ||
tank you for answer i work with 3dsmax and modeling ended but need texture how make a texture for my model on 3dsmax?? bump bumping power bump |
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Jul 5 2013 Anchor | ||
Have you UV mapped your model yet? |
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Jul 5 2013 Anchor | ||
Look for a UV mapping tutorial. |
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Jul 7 2013 Anchor | |
There's plenty of texturing and texture creation tutorials. Search youtube, alternately, I highly recommend digitaltutors.com though there's a subscription fee, it's well worth it. As for the truck animation, it will probably need to be done in code. You'll have the truck and missile battery modeled as separate pieces and then use a "look at" type script to orient the missile battery at the plane and then a "go to" script for the missile. In Unity using playmaker it's trivial. |
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Feb 5 2014 Anchor | ||
Firstly all this is a Plain guess as you need to be much more specific when your talking about this stuff. Once you have the correct format YOU WILL NEED TO KNOW WHICH GAME YOUR MODDING /ENGINE your using .. example SAGE engine would require you to select the GAME Shader by applying a Direct X material to your model then selecting your Shader in the SDK directory Another Example UDK 3 : easy to export un textured model then import the .dds to the engine and make a material (in UDK) that references the .dds into the diffuse slot. (then apply the material onto the model) -- Stress is when you wake up screaming & you realize you haven't fallen asleep yet. |
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