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Need last minute environment unwrapping (Forums : Recruiting & Resumes : Need last minute environment unwrapping) Locked
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Jun 16 2011 Anchor

Hey everyone.

So our game is coming along nicely. We are in our final month, and are currently piecing together all the levels. Scripting is mostly done, boss fights are being put together, and doing some basic QA testing.

This game as been pieced together by a ton of wonderful people. However, due to some unexpected jobs, and family emergencies, I have lost my main environment artists and texture artis. Luckily, all models were finished in time, and most of the textures for characters and props are done.

We are now stuck with a bunch of environments that need to be unwrapped. I have been going forward and getting a lot of great tileable textures to keep people working, and unwrapping is going on, but I need another person dedicated to unwrapping the levels.

Levels range from 8-40k tris. They are cartoonish - think Windwaker-esque - and designed for a Unity iPhone game.

You can check out the progress of the game The Adventure of Zero: A Marble's Quest, at my website: facerocker.com

Facerocker is a company started by myself, and Freddie Wong and Brandon Laatsch from the freddieW youtube channel. This is our first game.

This is a 8-10 hour adventure game, written by us, with a great story, great gameplay, and a massive scale for an iphone game. It been mostly a 2 man show with myself and a programmer. Then multiple artists, and now 2 extra programmers have come in to help us in our race to the finish. I really think it will be a wonderful title, and should be a good experience for anyone to get involved in.

email me at: matt@facerocker.com

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